From b7f4ff3c40fb50a976dfd98d0ae6ab5a31f49447 Mon Sep 17 00:00:00 2001 From: benbot16 <9423435+benbot16@users.noreply.github.com> Date: Sat, 31 Aug 2024 15:12:23 -0700 Subject: [PATCH] Fixes overloaded escape pod explosion-spam --- code/modules/shuttle/shuttles/crashable/escape_shuttle.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/shuttle/shuttles/crashable/escape_shuttle.dm b/code/modules/shuttle/shuttles/crashable/escape_shuttle.dm index c2c6b818b37b..7d1c1eeb24cc 100644 --- a/code/modules/shuttle/shuttles/crashable/escape_shuttle.dm +++ b/code/modules/shuttle/shuttles/crashable/escape_shuttle.dm @@ -78,11 +78,11 @@ cryos += list(cryotube) if (occupant_count > max_capacity) playsound(src,'sound/effects/escape_pod_warmup.ogg', 50, 1) + mode = SHUTTLE_CRASHED sleep(31) var/turf/sploded = return_center_turf() cell_explosion(sploded, 100, 20, EXPLOSION_FALLOFF_SHAPE_LINEAR, null, create_cause_data("escape pod malfunction")) //Clears out walls sleep(25) - mode = SHUTTLE_CRASHED for(var/obj/structure/machinery/cryopod/evacuation/cryotube in cryos) cryotube.go_out() door_handler.control_doors("force-unlock")