diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index cddd67c7e2b2..6aeb52436161 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -54,11 +54,11 @@ A.all_doors.Add(src) areas_added = list(A) - for(var/direction in GLOB.cardinals) - A = get_area(get_step(src,direction)) - if(istype(A) && !(A in areas_added)) - A.all_doors.Add(src) - areas_added += A + // for(var/direction in GLOB.cardinals) // why are even adding adjacent doors?! + // A = get_area(get_step(src,direction)) + // if(istype(A) && !(A in areas_added)) + // A.all_doors.Add(src) + // areas_added += A /obj/structure/machinery/door/firedoor/Destroy() for(var/area/A in areas_added)