From be042f1d5e7ae435d9ab5c076303e8cbcdeea707 Mon Sep 17 00:00:00 2001 From: Beagle <56142455+BeagleGaming1@users.noreply.github.com> Date: Mon, 2 Oct 2023 13:02:26 -0400 Subject: [PATCH] initial (to test later) --- code/__DEFINES/keybinding.dm | 28 ++- code/datums/keybinding/human.dm | 118 +---------- code/datums/keybinding/human_combat.dm | 1 - code/datums/keybinding/human_inventory.dm | 244 ++++++++++++++++++++++ colonialmarines.dme | 1 + 5 files changed, 271 insertions(+), 121 deletions(-) create mode 100644 code/datums/keybinding/human_inventory.dm diff --git a/code/__DEFINES/keybinding.dm b/code/__DEFINES/keybinding.dm index b044e3426bc1..437c1e74f81f 100644 --- a/code/__DEFINES/keybinding.dm +++ b/code/__DEFINES/keybinding.dm @@ -43,12 +43,6 @@ #define COMSIG_KG_CLIENT_RADIO_DOWN "keybinding_client_radio_down" //Human -#define COMSIG_KB_HUMAN_QUICKEQUIP_DOWN "keybinding_human_quickequip_down" -#define COMSIG_KB_HUMAN_SECONDARY_DOWN "keybinding_human_secondary_down" -#define COMSIG_KB_HUMAN_TERTIARY_DOWN "keybinding_human_tertiary_down" -#define COMSIG_KB_HUMAN_QUATERNARY_DOWN "keybinding_human_quaternary_down" -#define COMSIG_KB_HUMAN_QUICK_EQUIP_DOWN "keybinding_human_quick_equip_down" - #define COMSIG_KB_HUMAN_ISSUE_ORDER "keybinding_human_issue_order" #define COMSIG_KB_HUMAN_ISSUE_ORDER_MOVE "keybinding_human_issue_order_move" #define COMSIG_KB_HUMAN_ISSUE_ORDER_HOLD "keybinding_human_issue_order_hold" @@ -57,12 +51,29 @@ #define COMSIG_KB_HUMAN_SPECIALIST_ACTIVATION_ONE "keybinding_human_specialist_activation_one" #define COMSIG_KB_HUMAN_SPECIALIST_ACTIVATION_TWO "keybinding_human_specialist_activation_two" -#define COMSIG_KB_HUMAN_PICK_UP "keybinding_human_pick_up" - #define COMSIG_KB_HUMAN_ROTATE_CHAIR "keybinding_human_rotate_chair" #define COMSIG_KB_HUMAN_SHOW_HELD_ITEM "keybinding_human_show_held_item" +// Human Inventory Navigation +#define COMSIG_KB_HUMAN_INTERACT_OTHER_HAND "keybinding_human_interact_other_hand" +#define COMSIG_KB_HUMAN_INTERACT_SLOT_BACK "keybinding_human_interact_slot_back" +#define COMSIG_KB_HUMAN_INTERACT_SLOT_BELT "keybinding_human_interact_slot_belt" +#define COMSIG_KB_HUMAN_INTERACT_SLOT_UNIFORM "keybinding_human_interact_slot_uniform" +#define COMSIG_KB_HUMAN_INTERACT_SLOT_SUIT "keybinding_human_interact_slot_suit" +#define COMSIG_KB_HUMAN_INTERACT_SLOT_HELMET "keybinding_human_interact_slot_helmet" +#define COMSIG_KB_HUMAN_INTERACT_SLOT_LEFT_POUCH "keybinding_human_interact_slot_left_pouch" +#define COMSIG_KB_HUMAN_INTERACT_SLOT_RIGHT_POUCH "keybinding_human_interact_slot_right_pouch" +#define COMSIG_KB_HUMAN_INTERACT_SUIT_S_STORE "keybinding_human_interact_slot_suit_storage" + +#define COMSIG_KB_HUMAN_INTERACT_QUICKEQUIP_DOWN "keybinding_human_interact_quickequip_down" +#define COMSIG_KB_HUMAN_INTERACT_SECONDARY_DOWN "keybinding_human_interact_secondary_down" +#define COMSIG_KB_HUMAN_INTERACT_TERTIARY_DOWN "keybinding_human_interact_tertiary_down" +#define COMSIG_KB_HUMAN_INTERACT_QUATERNARY_DOWN "keybinding_human_interact_quaternary_down" +#define COMSIG_KB_HUMAN_INTERACT_QUICK_EQUIP_DOWN "keybinding_human_interact_quick_equip_down" + +#define COMSIG_KB_HUMAN_INTERACT_PICK_UP "keybinding_human_interact_pick_up" + // Human Combat #define COMSIG_KB_HUMAN_WEAPON_FIELDSTRIP "keybinding_human_weapon_fieldstrip" #define COMSIG_KB_HUMAN_WEAPON_BURSTFIRE "keybinding_human_weapon_burstfire" @@ -199,6 +210,7 @@ #define CATEGORY_CARBON "CARBON" #define CATEGORY_HUMAN "HUMAN" #define CATEGORY_HUMAN_COMBAT "HUMAN COMBAT" +#define CATEGORY_HUMAN_INVENTORY "HUMAN INVENTORY" #define CATEGORY_ROBOT "ROBOT" #define CATEGORY_YAUTJA "YAUTJA" #define CATEGORY_MISC "MISC" diff --git a/code/datums/keybinding/human.dm b/code/datums/keybinding/human.dm index 6580c38083ea..42cb17ed1059 100644 --- a/code/datums/keybinding/human.dm +++ b/code/datums/keybinding/human.dm @@ -1,8 +1,3 @@ -#define QUICK_EQUIP_PRIMARY 1 -#define QUICK_EQUIP_SECONDARY 2 -#define QUICK_EQUIP_TERTIARY 3 -#define QUICK_EQUIP_QUATERNARY 4 - /datum/keybinding/human category = CATEGORY_HUMAN weight = WEIGHT_MOB @@ -10,86 +5,6 @@ /datum/keybinding/human/can_use(client/user) return ishuman(user.mob) -/datum/keybinding/human/quick_equip - hotkey_keys = list("E") - classic_keys = list("E") - name = "quick_equip" - full_name = "Unholster" - description = "Take out an available weapon" - keybind_signal = COMSIG_KB_HUMAN_QUICKEQUIP_DOWN - -/datum/keybinding/human/quick_equip/down(client/user) - . = ..() - if(.) - return - var/mob/living/carbon/human/H = user.mob - H.holster_verb(QUICK_EQUIP_PRIMARY) - return TRUE - -/datum/keybinding/human/quick_equip_secondary - hotkey_keys = list("Shift+E") - classic_keys = list("Shift+E") - name = "quick_equip_secondary" - full_name = "Unholster secondary" - description = "Take out your secondary weapon" - keybind_signal = COMSIG_KB_HUMAN_SECONDARY_DOWN - -/datum/keybinding/human/quick_equip_secondary/down(client/user) - . = ..() - if(.) - return - var/mob/living/carbon/human/H = user.mob - H.holster_verb(QUICK_EQUIP_SECONDARY) - return TRUE - -/datum/keybinding/human/quick_equip_tertiary - hotkey_keys = list("Ctrl+E", "Alt+E") - classic_keys = list("Ctrl+E", "Alt+E") - name = "quick_equip_tertiary" - full_name = "Unholster tertiary" - description = "Take out your tertiary item." - keybind_signal = COMSIG_KB_HUMAN_TERTIARY_DOWN - -/datum/keybinding/human/quick_equip_tertiary/down(client/user) - . = ..() - if(.) - return - var/mob/living/carbon/human/H = user.mob - H.holster_verb(QUICK_EQUIP_TERTIARY) - return TRUE - -/datum/keybinding/human/quick_equip_quaternary - hotkey_keys = list("Unbound") - classic_keys = list("Unbound") - name = "quick_equip_quaternary" - full_name = "Unholster quaternary" - description = "Take out your quaternary item." - keybind_signal = COMSIG_KB_HUMAN_QUATERNARY_DOWN - -/datum/keybinding/human/quick_equip_quaternary/down(client/user) - . = ..() - if(.) - return - var/mob/living/carbon/human/H = user.mob - H.holster_verb(QUICK_EQUIP_QUATERNARY) - return TRUE - -/datum/keybinding/human/quick_equip_inventory - hotkey_keys = list("Unbound") - classic_keys = list("Unbound") - name = "quick_equip_inventory" - full_name = "Quick equip inventory" - description = "Quickly puts an item in the best slot available" - keybind_signal = COMSIG_KB_HUMAN_QUICK_EQUIP_DOWN - -/datum/keybinding/human/quick_equip_inventory/down(client/user) - . = ..() - if(.) - return - var/mob/living/carbon/human/H = user.mob - H.quick_equip() - return TRUE - /datum/keybinding/human/issue_order hotkey_keys = list("Unbound") classic_keys = list("Unbound") @@ -103,8 +18,8 @@ . = ..() if(.) return - var/mob/living/carbon/human/H = user.mob - H.issue_order(order) + var/mob/living/carbon/human/human_mob = user.mob + human_mob.issue_order(order) return TRUE /datum/keybinding/human/issue_order/move @@ -139,8 +54,8 @@ . = ..() if(.) return - var/mob/living/carbon/human/H = user.mob - H.spec_activation_one() + var/mob/living/carbon/human/human_mob = user.mob + human_mob.spec_activation_one() return TRUE /datum/keybinding/human/specialist_two @@ -154,24 +69,8 @@ . = ..() if(.) return - var/mob/living/carbon/human/H = user.mob - H.spec_activation_two() - return TRUE - -/datum/keybinding/human/pick_up - hotkey_keys = list("F") - classic_keys = list("Unbound") - name = "pick_up" - full_name = "Pick Up Dropped Items" - keybind_signal = COMSIG_KB_HUMAN_PICK_UP - -/datum/keybinding/human/pick_up/down(client/user) - . = ..() - if(.) - return - - var/mob/living/carbon/human/human_user = user.mob - human_user.pickup_recent() + var/mob/living/carbon/human/human_mob = user.mob + human_mob.spec_activation_two() return TRUE /datum/keybinding/human/rotate_chair @@ -208,8 +107,3 @@ if(shown_item && !(shown_item.flags_item & ITEM_ABSTRACT)) shown_item.showoff(human_user) return TRUE - -#undef QUICK_EQUIP_PRIMARY -#undef QUICK_EQUIP_SECONDARY -#undef QUICK_EQUIP_TERTIARY -#undef QUICK_EQUIP_QUATERNARY diff --git a/code/datums/keybinding/human_combat.dm b/code/datums/keybinding/human_combat.dm index 003fba3b00bd..2f37efc61438 100644 --- a/code/datums/keybinding/human_combat.dm +++ b/code/datums/keybinding/human_combat.dm @@ -1,6 +1,5 @@ /datum/keybinding/human/combat category = CATEGORY_HUMAN_COMBAT - weight = WEIGHT_MOB /datum/keybinding/human/combat/can_use(client/user) . = ..() diff --git a/code/datums/keybinding/human_inventory.dm b/code/datums/keybinding/human_inventory.dm new file mode 100644 index 000000000000..163cbccdd5c0 --- /dev/null +++ b/code/datums/keybinding/human_inventory.dm @@ -0,0 +1,244 @@ +/datum/keybinding/human/inventory + category = CATEGORY_HUMAN_INVENTORY + +#define QUICK_EQUIP_PRIMARY 1 +#define QUICK_EQUIP_SECONDARY 2 +#define QUICK_EQUIP_TERTIARY 3 +#define QUICK_EQUIP_QUATERNARY 4 + +/datum/keybinding/human/inventory/quick_equip + hotkey_keys = list("E") + classic_keys = list("E") + name = "quick_equip" + full_name = "Unholster" + description = "Take out an available weapon" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_QUICKEQUIP_DOWN + +/datum/keybinding/human/inventory/quick_equip/down(client/user) + . = ..() + if(.) + return + var/mob/living/carbon/human/human_mob = user.mob + human_mob.holster_verb(QUICK_EQUIP_PRIMARY) + return TRUE + +/datum/keybinding/human/inventory/quick_equip_secondary + hotkey_keys = list("Shift+E") + classic_keys = list("Shift+E") + name = "quick_equip_secondary" + full_name = "Unholster secondary" + description = "Take out your secondary weapon" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SECONDARY_DOWN + +/datum/keybinding/human/inventory/quick_equip_secondary/down(client/user) + . = ..() + if(.) + return + var/mob/living/carbon/human/human_mob = user.mob + human_mob.holster_verb(QUICK_EQUIP_SECONDARY) + return TRUE + +/datum/keybinding/human/inventory/quick_equip_tertiary + hotkey_keys = list("Ctrl+E", "Alt+E") + classic_keys = list("Ctrl+E", "Alt+E") + name = "quick_equip_tertiary" + full_name = "Unholster tertiary" + description = "Take out your tertiary item." + keybind_signal = COMSIG_KB_HUMAN_INTERACT_TERTIARY_DOWN + +/datum/keybinding/human/inventory/quick_equip_tertiary/down(client/user) + . = ..() + if(.) + return + var/mob/living/carbon/human/human_mob = user.mob + human_mob.holster_verb(QUICK_EQUIP_TERTIARY) + return TRUE + +/datum/keybinding/human/inventory/quick_equip_quaternary + hotkey_keys = list("Unbound") + classic_keys = list("Unbound") + name = "quick_equip_quaternary" + full_name = "Unholster quaternary" + description = "Take out your quaternary item." + keybind_signal = COMSIG_KB_HUMAN_INTERACT_QUATERNARY_DOWN + +/datum/keybinding/human/inventory/quick_equip_quaternary/down(client/user) + . = ..() + if(.) + return + var/mob/living/carbon/human/human_mob = user.mob + human_mob.holster_verb(QUICK_EQUIP_QUATERNARY) + return TRUE + +#undef QUICK_EQUIP_PRIMARY +#undef QUICK_EQUIP_SECONDARY +#undef QUICK_EQUIP_TERTIARY +#undef QUICK_EQUIP_QUATERNARY + +/datum/keybinding/human/inventory/quick_equip_inventory + hotkey_keys = list("Unbound") + classic_keys = list("Unbound") + name = "quick_equip_inventory" + full_name = "Quick equip inventory" + description = "Quickly puts an item in the best slot available" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_QUICK_EQUIP_DOWN + +/datum/keybinding/human/inventory/quick_equip_inventory/down(client/user) + . = ..() + if(.) + return + var/mob/living/carbon/human/human_mob = user.mob + human_mob.quick_equip() + return TRUE + +/datum/keybinding/human/inventory/pick_up + hotkey_keys = list("F") + classic_keys = list("Unbound") + name = "pick_up" + full_name = "Pick Up Dropped Items" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_PICK_UP + +/datum/keybinding/human/inventory/pick_up/down(client/user) + . = ..() + if(.) + return + + var/mob/living/carbon/human/human_user = user.mob + human_user.pickup_recent() + return TRUE + +/datum/keybinding/human/inventory/interact_other_hand + hotkey_keys = list("Unbound") + classic_keys = list("Unbound") + name = "interact_other_hand" + full_name = "Interact With Other Hand" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_OTHER_HAND + +/datum/keybinding/human/inventory/interact_other_hand/down(client/user) + . = ..() + if(.) + return + + var/mob/living/carbon/human/human_user = user.mob + + var/active_hand = human_user.get_active_hand() + var/inactive_hand = human_user.get_inactive_hand() + + if(!inactive_hand) + return + human_user.click_adjacent(inactive_hand, active_hand) + return TRUE + +#define INTERACT_KEYBIND_COOLDOWN_TIME (0.2 SECONDS) +#define COOLDOWN_SLOT_INTERACT_KEYBIND "slot_interact_keybind_cooldown" + +/datum/keybinding/human/inventory/interact_slot + hotkey_keys = list("Unbound") + classic_keys = list("Unbound") + var/storage_slot + +/datum/keybinding/human/inventory/interact_slot/proc/check_slot(mob/living/carbon/human/user) + return + +/datum/keybinding/human/inventory/interact_slot/down(client/user) + . = ..() + if(.) + return + if(!storage_slot) + return + if(TIMER_COOLDOWN_CHECK(src, COOLDOWN_SLOT_INTERACT_KEYBIND)) + return + + TIMER_COOLDOWN_START(src, COOLDOWN_SLOT_INTERACT_KEYBIND, INTERACT_KEYBIND_COOLDOWN_TIME) + var/mob/living/carbon/human/human_user = user.mob + var/obj/item/current_item = check_slot(human_user) + var/obj/item/in_hand_item = human_user.get_active_hand() + + if(in_hand_item) + if(!current_item) + if(!human_user.equip_to_slot_if_possible(in_hand_item, storage_slot, FALSE, FALSE)) + return + return TRUE + + current_item.attackby(in_hand_item, human_user) + return TRUE + + if(!current_item) + return + current_item.attack_hand(human_user) + return TRUE + +/datum/keybinding/human/inventory/interact_slot/back + name = "interact_storage_back" + full_name = "Interact With Back Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SLOT_BACK + storage_slot = WEAR_BACK + +/datum/keybinding/human/inventory/interact_slot/back/check_slot(mob/living/carbon/human/user) + return user.back + +/datum/keybinding/human/inventory/interact_slot/belt + name = "interact_storage_belt" + full_name = "Interact With Belt Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SLOT_BELT + storage_slot = WEAR_WAIST + +/datum/keybinding/human/inventory/interact_slot/belt/check_slot(mob/living/carbon/human/user) + return user.belt + +/datum/keybinding/human/inventory/interact_slot/pouch_left + name = "interact_storage_pouch_left" + full_name = "Interact With Left Pouch Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SLOT_LEFT_POUCH + storage_slot = WEAR_L_STORE + +/datum/keybinding/human/inventory/interact_slot/pouch_left/check_slot(mob/living/carbon/human/user) + return user.l_store + +/datum/keybinding/human/inventory/interact_slot/pouch_right + name = "interact_storage_pouch_right" + full_name = "Interact With Right Pouch Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SLOT_RIGHT_POUCH + storage_slot = WEAR_R_STORE + +/datum/keybinding/human/inventory/interact_slot/pouch_right/check_slot(mob/living/carbon/human/user) + return user.r_store + +/datum/keybinding/human/inventory/interact_slot/uniform + name = "interact_storage_uniform" + full_name = "Interact With Uniform Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SLOT_UNIFORM + storage_slot = WEAR_BODY + +/datum/keybinding/human/inventory/interact_slot/uniform/check_slot(mob/living/carbon/human/user) + return user.w_uniform + +/datum/keybinding/human/inventory/interact_slot/suit + name = "interact_storage_suit" + full_name = "Interact With Suit Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SLOT_SUIT + storage_slot = WEAR_JACKET + +/datum/keybinding/human/inventory/interact_slot/suit/check_slot(mob/living/carbon/human/user) + return user.wear_suit + +/datum/keybinding/human/inventory/interact_slot/helmet + name = "interact_storage_helmet" + full_name = "Interact With Head Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SLOT_HELMET + storage_slot = WEAR_HEAD + +/datum/keybinding/human/inventory/interact_slot/helmet/check_slot(mob/living/carbon/human/user) + return user.head + +/datum/keybinding/human/inventory/interact_slot/suit_storage + name = "interact_storage_suit_store" + full_name = "Interact With Suit Storage Slot" + keybind_signal = COMSIG_KB_HUMAN_INTERACT_SUIT_S_STORE + storage_slot = WEAR_J_STORE + +/datum/keybinding/human/inventory/interact_slot/suit_storage/check_slot(mob/living/carbon/human/user) + return user.s_store + +#undef INTERACT_KEYBIND_COOLDOWN_TIME +#undef COOLDOWN_SLOT_INTERACT_KEYBIND diff --git a/colonialmarines.dme b/colonialmarines.dme index f8f1ca101c9a..6b53d0fc8df6 100644 --- a/colonialmarines.dme +++ b/colonialmarines.dme @@ -529,6 +529,7 @@ s// DM Environment file for colonialmarines.dme. #include "code\datums\keybinding\emote.dm" #include "code\datums\keybinding\human.dm" #include "code\datums\keybinding\human_combat.dm" +#include "code\datums\keybinding\human_inventory.dm" #include "code\datums\keybinding\living.dm" #include "code\datums\keybinding\mob.dm" #include "code\datums\keybinding\movement.dm"