diff --git a/html/changelogs/AutoChangeLog-pr-6225.yml b/html/changelogs/AutoChangeLog-pr-6225.yml deleted file mode 100644 index 3289afb50d9e..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6225.yml +++ /dev/null @@ -1,16 +0,0 @@ -author: "iloveloopers" -delete-after: True -changes: - - balance: "MST now conflicts with NST, you can only have one in your stim, not both" - - balance: "Boosting now only boosts other properties by 0.5 levels for each level" - - balance: "Regulating is now a common property and turns any overdose ammount into sugar" - - balance: "Flowing no longer decreases intensity and duration, it is now possible to make a blueflame equivalent fire chemical with clearance 5 and around 25 credits (30 if fire penetrating)" - - balance: "Bonemending is now only 2 levels less efficient when not using a splint on the broken limb as opposed to 5 levels less efficient and can be made by combining nutritious and hyper-densificating" - - balance: "Anti-xeno properties, fire properties and most healing properties no longer have a cost penalty when above level 5 in create mode" - - balance: "All anti-xeno properties are now available roundstart at low levels from basic chemicals" - - balance: "Fire penetrating is now a rare property and can be made by combining oxygenating and viscous (both roundstart available)" - - balance: "Many other various changes to flamers, chemsmoke and anti-xeno properties" - - balance: "Resin fruits and Warden debuff rejuvenate now clear warcrime's effects and give a short immunity" - - code_imp: "Refactored interference to be a component and added new traits for it" - - balance: "Daze no longer stops xenos from talking and is slightly less punishing when applied to humans from the neurotoxic property" - - code_imp: "New snowflake daze component for neurotoxic property" \ No newline at end of file diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml index b3de5e9ecdd0..593ae69be94f 100644 --- a/html/changelogs/archive/2024-05.yml +++ b/html/changelogs/archive/2024-05.yml @@ -305,3 +305,28 @@ - rscadd: lifeboats now come stocked with uno cards, for all your fun-filled needs vero5123: - bugfix: Fixes non-synthetic mobs getting stuck in the gibber +2024-05-29: + iloveloopers: + - balance: MST now conflicts with NST, you can only have one in your stim, not both + - balance: Boosting now only boosts other properties by 0.5 levels for each level + - balance: Regulating is now a common property and turns any overdose ammount into + sugar + - balance: Flowing no longer decreases intensity and duration, it is now possible + to make a blueflame equivalent fire chemical with clearance 5 and around 25 + credits (30 if fire penetrating) + - balance: Bonemending is now only 2 levels less efficient when not using a splint + on the broken limb as opposed to 5 levels less efficient and can be made by + combining nutritious and hyper-densificating + - balance: Anti-xeno properties, fire properties and most healing properties no + longer have a cost penalty when above level 5 in create mode + - balance: All anti-xeno properties are now available roundstart at low levels from + basic chemicals + - balance: Fire penetrating is now a rare property and can be made by combining + oxygenating and viscous (both roundstart available) + - balance: Many other various changes to flamers, chemsmoke and anti-xeno properties + - balance: Resin fruits and Warden debuff rejuvenate now clear warcrime's effects + and give a short immunity + - code_imp: Refactored interference to be a component and added new traits for it + - balance: Daze no longer stops xenos from talking and is slightly less punishing + when applied to humans from the neurotoxic property + - code_imp: New snowflake daze component for neurotoxic property