diff --git a/html/changelogs/AutoChangeLog-pr-6225.yml b/html/changelogs/AutoChangeLog-pr-6225.yml
deleted file mode 100644
index 3289afb50d9e..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6225.yml
+++ /dev/null
@@ -1,16 +0,0 @@
-author: "iloveloopers"
-delete-after: True
-changes:
- - balance: "MST now conflicts with NST, you can only have one in your stim, not both"
- - balance: "Boosting now only boosts other properties by 0.5 levels for each level"
- - balance: "Regulating is now a common property and turns any overdose ammount into sugar"
- - balance: "Flowing no longer decreases intensity and duration, it is now possible to make a blueflame equivalent fire chemical with clearance 5 and around 25 credits (30 if fire penetrating)"
- - balance: "Bonemending is now only 2 levels less efficient when not using a splint on the broken limb as opposed to 5 levels less efficient and can be made by combining nutritious and hyper-densificating"
- - balance: "Anti-xeno properties, fire properties and most healing properties no longer have a cost penalty when above level 5 in create mode"
- - balance: "All anti-xeno properties are now available roundstart at low levels from basic chemicals"
- - balance: "Fire penetrating is now a rare property and can be made by combining oxygenating and viscous (both roundstart available)"
- - balance: "Many other various changes to flamers, chemsmoke and anti-xeno properties"
- - balance: "Resin fruits and Warden debuff rejuvenate now clear warcrime's effects and give a short immunity"
- - code_imp: "Refactored interference to be a component and added new traits for it"
- - balance: "Daze no longer stops xenos from talking and is slightly less punishing when applied to humans from the neurotoxic property"
- - code_imp: "New snowflake daze component for neurotoxic property"
\ No newline at end of file
diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml
index b3de5e9ecdd0..593ae69be94f 100644
--- a/html/changelogs/archive/2024-05.yml
+++ b/html/changelogs/archive/2024-05.yml
@@ -305,3 +305,28 @@
- rscadd: lifeboats now come stocked with uno cards, for all your fun-filled needs
vero5123:
- bugfix: Fixes non-synthetic mobs getting stuck in the gibber
+2024-05-29:
+ iloveloopers:
+ - balance: MST now conflicts with NST, you can only have one in your stim, not both
+ - balance: Boosting now only boosts other properties by 0.5 levels for each level
+ - balance: Regulating is now a common property and turns any overdose ammount into
+ sugar
+ - balance: Flowing no longer decreases intensity and duration, it is now possible
+ to make a blueflame equivalent fire chemical with clearance 5 and around 25
+ credits (30 if fire penetrating)
+ - balance: Bonemending is now only 2 levels less efficient when not using a splint
+ on the broken limb as opposed to 5 levels less efficient and can be made by
+ combining nutritious and hyper-densificating
+ - balance: Anti-xeno properties, fire properties and most healing properties no
+ longer have a cost penalty when above level 5 in create mode
+ - balance: All anti-xeno properties are now available roundstart at low levels from
+ basic chemicals
+ - balance: Fire penetrating is now a rare property and can be made by combining
+ oxygenating and viscous (both roundstart available)
+ - balance: Many other various changes to flamers, chemsmoke and anti-xeno properties
+ - balance: Resin fruits and Warden debuff rejuvenate now clear warcrime's effects
+ and give a short immunity
+ - code_imp: Refactored interference to be a component and added new traits for it
+ - balance: Daze no longer stops xenos from talking and is slightly less punishing
+ when applied to humans from the neurotoxic property
+ - code_imp: New snowflake daze component for neurotoxic property