diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index b8a4abc1b25b..ea2c1e8cce70 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -1775,13 +1775,11 @@ not all weapons use normal magazines etc. load_into_chamber() itself is designed /obj/item/weapon/gun/proc/set_burst_amount(value, mob/user) burst_amount = value SEND_SIGNAL(src, COMSIG_GUN_BURST_SHOTS_TO_FIRE_MODIFIED, burst_amount) - setup_firemodes() /// adder for burst_amount /obj/item/weapon/gun/proc/modify_burst_amount(value, mob/user) burst_amount += value SEND_SIGNAL(src, COMSIG_GUN_BURST_SHOTS_TO_FIRE_MODIFIED, burst_amount) - setup_firemodes() /// Adder for burst_delay /obj/item/weapon/gun/proc/modify_burst_delay(value, mob/user)