From cab4aeeaaae1d9911d1f3f54dc6855284098dca4 Mon Sep 17 00:00:00 2001 From: JackieEstegado Date: Tue, 29 Aug 2023 06:42:51 +0000 Subject: [PATCH] Fixed funny invisible vines (#4278) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit # About the pull request Did you know that most of the light vines on LV were invisible? Since 2019.09.12? Aint that great!? Is fix now. # Explain why it's good for the game Bug !good # Testing Photographs and Procedure Check the screenshots!
Screenshots & Videos This is how it has been looking: ![Old_SW_Jungle](https://github.com/cmss13-devs/cmss13/assets/15560820/110e6497-5369-426b-84ae-5e7e5afde026) Is supposed to look like this: ![SW_Jungle](https://github.com/cmss13-devs/cmss13/assets/15560820/819e49f5-2bbc-4af5-b026-5884e1d26867)
# Changelog :cl: fix: Most 'light' vines on LV are no longer invisible. /:cl: Co-authored-by: Rigó János --- code/game/objects/structures/flora.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm index 173182b6cc3e..d47537743111 100644 --- a/code/game/objects/structures/flora.dm +++ b/code/game/objects/structures/flora.dm @@ -629,15 +629,15 @@ ICEY GRASS. IT LOOKS LIKE IT'S MADE OF ICE. /obj/structure/flora/jungle/vines/light_1 icon_state = "light_1" - icon_tag = "light_1" + icon_tag = "light" /obj/structure/flora/jungle/vines/light_2 icon_state = "light_2" - icon_tag = "light_2" + icon_tag = "light" /obj/structure/flora/jungle/vines/light_3 icon_state = "light_3" - icon_tag = "light_3" + icon_tag = "light" //heavy hide you /obj/structure/flora/jungle/vines/heavy