diff --git a/code/game/gamemodes/colonialmarines/whiskey_outpost.dm b/code/game/gamemodes/colonialmarines/whiskey_outpost.dm index 197374744177..6669dc058ee7 100644 --- a/code/game/gamemodes/colonialmarines/whiskey_outpost.dm +++ b/code/game/gamemodes/colonialmarines/whiskey_outpost.dm @@ -322,7 +322,7 @@ OT = "sup" //no breaking anything. else if (OT == "sup") - randpick = rand(0,84) + randpick = rand(0,90) switch(randpick) if(0 to 3)//Marine Gear 3% Chance. crate = new /obj/structure/closet/crate/secure/gear(T)