diff --git a/code/modules/gear_presets/clf.dm b/code/modules/gear_presets/clf.dm index 9c05ff8fa5fc..143a2271f00e 100644 --- a/code/modules/gear_presets/clf.dm +++ b/code/modules/gear_presets/clf.dm @@ -900,6 +900,54 @@ list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), ) +/datum/equipment_preset/clf/synth/combat + name = "CLF Combat Synthetic" + flags = EQUIPMENT_PRESET_EXTRA + +/datum/equipment_preset/clf/synth/combat/load_skills(mob/living/carbon/human/new_human) + . = ..() + new_human.allow_gun_usage = TRUE + +/datum/equipment_preset/clf/synth/combat/load_gear(mob/living/carbon/human/new_human) + //back + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/engineerpack/ert, WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/tool/extinguisher/mini, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/roller, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) + //face + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CLF/command(new_human), WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet/upp, WEAR_FACE) + if(new_human.disabilities & NEARSIGHTED) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES) + else + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES) + //head + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/jan, WEAR_HEAD) + //body + var/obj/item/clothing/under/colonist/clf/CLF = new() + var/obj/item/clothing/accessory/storage/webbing/webbing = new() + CLF.attach_accessory(new_human, webbing) + new_human.equip_to_slot_or_del(CLF, WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/militia, WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/mar40/extended, WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/mar40/carbine, WEAR_J_STORE) + //waist + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/full/with_suture_and_graft, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/device/healthanalyzer(new_human), WEAR_IN_BELT) + //limbs + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat, WEAR_FEET) + //pockets + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/synth, WEAR_L_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/construction/full_barbed_wire, WEAR_R_STORE) + //*****************************************************************************************************/ /datum/equipment_preset/clf/commander diff --git a/code/modules/gear_presets/upp.dm b/code/modules/gear_presets/upp.dm index 39aed17a1fad..cdb955bd9696 100644 --- a/code/modules/gear_presets/upp.dm +++ b/code/modules/gear_presets/upp.dm @@ -2806,6 +2806,62 @@ list("Whistle", 5, /obj/item/device/whistle, null, VENDOR_ITEM_REGULAR), ) + +/datum/equipment_preset/upp/synth/combat + name = "UPP Combat Synthetic" + flags = EQUIPMENT_PRESET_EXTRA + + assignment = JOB_UPP_COMBAT_SYNTH + rank = JOB_UPP_COMBAT_SYNTH + +/datum/equipment_preset/upp/synth/combat/load_skills(mob/living/carbon/human/new_human) + . = ..() + new_human.allow_gun_usage = TRUE + +/datum/equipment_preset/upp/synth/combat/load_gear(mob/living/carbon/human/new_human) + //back + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/upp, WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/surgical_line, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/synthgraft, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator/compact, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/epinephrine, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/bottle/epinephrine, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/reagent_container/blood/OMinus, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/roller/surgical, WEAR_IN_BACK) + //face + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/UPP/command, WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/tool/screwdriver, WEAR_R_EAR) + if(new_human.disabilities & NEARSIGHTED) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES) + else + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES) + //head + var/hat = pick(/obj/item/clothing/head/uppcap, /obj/item/clothing/head/uppcap/beret, /obj/item/clothing/head/uppcap/ushanka) + new_human.equip_to_slot_or_del(new hat, WEAR_HEAD) + //body + var/obj/item/clothing/under/marine/veteran/UPP/UPP = new() + var/obj/item/clothing/accessory/storage/surg_vest/drop_green/upp/webbing = new() + UPP.attach_accessory(new_human, webbing) + new_human.equip_to_slot_or_del(UPP, WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/support, WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/bizon, WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/bizon, WEAR_IN_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/bizon/upp, WEAR_J_STORE) + new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY) + //waist + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/upp/synth, WEAR_WAIST) + //limbs + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp/knife, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/upp, WEAR_HANDS) + //pockets + var/obj/item/storage/pouch/magazine/large/ppouch = new() + new_human.equip_to_slot_or_del(ppouch, WEAR_L_STORE) + for(var/i = 1 to ppouch.storage_slots) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/bizon, WEAR_IN_L_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/tactical/upp, WEAR_R_STORE) + //*****************************************************************************************************/ /datum/equipment_preset/upp/conscript