From d6482e1dde8a14c569501f1e192f6a62cc012a94 Mon Sep 17 00:00:00 2001 From: blackdragonTOW <31581761+blackdragonTOW@users.noreply.github.com> Date: Wed, 2 Aug 2023 22:51:46 -0700 Subject: [PATCH] BUG FIX: 3rd Party Music Filename References (#4082) # About the pull request 3rd Party victory music isn't playing when WY/UPP/CLF win a round, I believe this is why: Was told to update the .ogg files to all lower case in the original PR. Unfortunately when I referenced them in code they still had capitalization, and that was not caught. This should fix 3rd Party music not playing. (I think). # Explain why it's good for the game Bug fixes good # Testing Photographs and Procedure
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# Changelog :cl: fix: fixed a file reference that broke end of round music for some factions /:cl: --- code/game/gamemodes/colonialmarines/colonialmarines.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/gamemodes/colonialmarines/colonialmarines.dm b/code/game/gamemodes/colonialmarines/colonialmarines.dm index 067201277e38..cf2b7819a596 100644 --- a/code/game/gamemodes/colonialmarines/colonialmarines.dm +++ b/code/game/gamemodes/colonialmarines/colonialmarines.dm @@ -372,11 +372,11 @@ var/headcount = count_per_faction() var/living = headcount["total_headcount"] if ((headcount["WY_headcount"] / living) > MAJORITY) - musical_track = pick('sound/theme/LastManStanding_WY.ogg') + musical_track = pick('sound/theme/lastmanstanding_wy.ogg') else if ((headcount["UPP_headcount"] / living) > MAJORITY) - musical_track = pick('sound/theme/LastManStanding_UPP.ogg') + musical_track = pick('sound/theme/lastmanstanding_upp.ogg') else if ((headcount["CLF_headcount"] / living) > MAJORITY) - musical_track = pick('sound/theme/LastManStanding_CLF.ogg') + musical_track = pick('sound/theme/lastmanstanding_clf.ogg') else if ((headcount["marine_headcount"] / living) > MAJORITY) musical_track = pick('sound/theme/neutral_melancholy2.ogg') //This is the theme song for Colonial Marines the game, fitting else