From d65c9dff734f052e1592916d1e9e04befc1a4641 Mon Sep 17 00:00:00 2001 From: vincibrv Date: Tue, 16 Jul 2024 08:08:22 +0200 Subject: [PATCH] both hands are equal --- .../objects/structures/stool_bed_chair_nest/wheelchair.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm index 986ae99739aa..985fd75fe024 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm @@ -36,12 +36,12 @@ move_delay += 4 //harder to move a wheelchair with a single hand working_hands-- else if((left_hand.status & LIMB_BROKEN) && !(left_hand.status & LIMB_SPLINTED)) - move_delay++ + move_delay ++ if(!right_hand || (right_hand.status & LIMB_DESTROYED)) move_delay += 4 working_hands-- else if((right_hand.status & LIMB_BROKEN) && !(right_hand.status & LIMB_SPLINTED)) - move_delay += 2 + move_delay ++ if(!working_hands) return // No hands to drive your chair? Tough luck! if(driver.pulling && driver.pulling.drag_delay && driver.get_pull_miltiplier()) //Dragging stuff can slow you down a bit.