From d924dea1787af92757b4e61a86526d0f7967ec4d Mon Sep 17 00:00:00 2001 From: iloveloopers <140007537+iloveloopers@users.noreply.github.com> Date: Thu, 22 Feb 2024 19:45:51 -0400 Subject: [PATCH] Reagent tanks can now be dragged faster (#5704) # About the pull request brings the drag delay of reagent tanks to 1 down from 3 they have wheels on the sprite so it makes sense beer kegs, water coolers, pepper spray refillers, etc are adjusted to default to compensate # Explain why it's good for the game its quality of life # Testing Photographs and Procedure it works # Changelog :cl: qol: Reagent tanks can now be dragged faster. /:cl: --- code/game/objects/structures/reagent_dispensers.dm | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/code/game/objects/structures/reagent_dispensers.dm b/code/game/objects/structures/reagent_dispensers.dm index 1981dcaba569..a89f35ce38f3 100644 --- a/code/game/objects/structures/reagent_dispensers.dm +++ b/code/game/objects/structures/reagent_dispensers.dm @@ -5,6 +5,7 @@ icon_state = "watertank" density = TRUE anchored = FALSE + drag_delay = 1 health = 100 // Can be destroyed in 2-4 slashes. flags_atom = CAN_BE_SYRINGED wrenchable = TRUE @@ -432,6 +433,7 @@ icon = 'icons/obj/objects.dmi' icon_state = "peppertank" anchored = TRUE + drag_delay = 3 wrenchable = FALSE density = FALSE amount_per_transfer_from_this = 45 @@ -445,6 +447,7 @@ icon_state = "water_cooler" possible_transfer_amounts = null anchored = TRUE + drag_delay = 3 chemical = "water" /obj/structure/reagent_dispensers/water_cooler/walk_past @@ -460,6 +463,7 @@ icon_state = "beertankTEMP" amount_per_transfer_from_this = 10 chemical = "beer" + drag_delay = 3 /obj/structure/reagent_dispensers/beerkeg/alt icon_state = "beertank_alt" @@ -474,6 +478,7 @@ icon_state = "virusfoodtank" amount_per_transfer_from_this = 10 anchored = TRUE + drag_delay = 3 wrenchable = FALSE density = FALSE chemical = "virusfood"