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balloons, now with color!
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Nomoresolvalou committed Sep 22, 2024
1 parent b6a8010 commit db04ccd
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions code/modules/projectiles/guns/specialist/sharp.dm
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@
var/mob/shooter = shot_dart.firer
shake_camera(target, 2, 1)
if(shooter && ismob(shooter))
target.balloon_alert(target, "you have been hit by an explosive dart!")
target.balloon_alert(target, "you have been hit by an explosive dart!", text_color = "#ce1e1e")
if(!target.get_target_lock(shooter.faction_group))
var/obj/item/weapon/gun/rifle/sharp/weapon = shot_dart.shot_from
playsound(get_turf(target), 'sound/weapons/gun_sharp_explode.ogg', 100)
Expand Down Expand Up @@ -172,7 +172,7 @@
var/mob/shooter = shot_dart.firer
shake_camera(target, 2, 1)
if(shooter && ismob(shooter))
target.balloon_alert(target, "you have been hit by an incendiary dart!")
target.balloon_alert(target, "you have been hit by an incendiary dart!", text_color = "#ce1e1e")
if(!target.get_target_lock(shooter.faction_group))
var/obj/item/weapon/gun/rifle/sharp/weapon = shot_dart.shot_from
playsound(get_turf(target), 'sound/weapons/gun_sharp_explode.ogg', 100)
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