From e036f7530ae96e93fbf4fe1b27035ca3e07b0648 Mon Sep 17 00:00:00 2001 From: Drulikar Date: Sun, 2 Jun 2024 19:25:25 -0700 Subject: [PATCH] Consistency --- code/game/objects/effects/effect_system/smoke.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/effects/effect_system/smoke.dm b/code/game/objects/effects/effect_system/smoke.dm index fa84799136d7..2103db9977eb 100644 --- a/code/game/objects/effects/effect_system/smoke.dm +++ b/code/game/objects/effects/effect_system/smoke.dm @@ -99,7 +99,7 @@ var/obj/effect/particle_effect/smoke/smoke = new type(cur_turf, amount, cause_data) smoke.setDir(pick(GLOB.cardinals)) smoke.time_to_live = time_to_live - if(smoke.amount>0) + if(smoke.amount > 0) smoke.spread_smoke() @@ -620,7 +620,7 @@ smoke.setDir(pick(GLOB.cardinals)) smoke.time_to_live = time_to_live - if(smoke.amount>0) + if(smoke.amount > 0) smoke.spread_smoke() @@ -658,7 +658,7 @@ var/obj/effect/particle_effect/smoke/smoke = new smoke_type(location, amount+1, cause_data) if(lifetime) smoke.time_to_live = lifetime - if(smoke.amount) + if(smoke.amount > 0) smoke.spread_smoke(direction) /datum/effect_system/smoke_spread/bad @@ -707,5 +707,5 @@ if(lifetime) smoke.time_to_live = lifetime - if(smoke.amount) + if(smoke.amount > 0) smoke.spread_smoke(direction)