diff --git a/html/changelogs/AutoChangeLog-pr-6103.yml b/html/changelogs/AutoChangeLog-pr-6103.yml deleted file mode 100644 index ac681327b0e0..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6103.yml +++ /dev/null @@ -1,19 +0,0 @@ -author: "Drathek" -delete-after: True -changes: - - balance: "Increased the starting stock of most medical vendors but shifts some reagent bottles from weymeds to weychems" - - balance: "Med linked medical vendors will now automatically restock items (requires 20 minutes from round start) and reagents (no time requirement) periodically if operable" - - balance: "Groundside medical vendors will now have random stock and reagents missing if its not WO" - - balance: "Partial medical item stacks can no longer be refilled at vendors (autoinjectors and bottles can still be refilled pulling from internal reagent tanks)" - - balance: "Doubles the starting energy for chemical dispensers" - - balance: "Discounts all requisitions medical supplies" - - ui: "Added reagent amount display to vendors that have internal reagent tanks and tweaked the icon positioning of items slightly" - - ui: "Tweaked table widths in vendors" - - ui: "Fixes USCM theme vendors not showing different backgrounds for odd rows" - - qol: "Restocking a medvendor manually can now be done with just a click rather than only via mouse drop" - - qol: "Restocking a vendor can now be performed in bulk from a storage inventory - click drag the inventory to the vendor and you will restock all the items you can" - - rscadd: "Vendors can accept partial stacks when restocking - when an item has a partial quantity for a stack it is denoted with an asterisk" - - rscadd: "Added two restock carts for bulk restocking medical vendors, one for items and the other for reagents (purchasable from requisitions - disassemble with a wrench - temporary sprites for now)" - - bugfix: "Fixed some currently unused squad prep vendors" - - bugfix: "Removing nano splints on a person no longer creates a 0 amount normal splint" - - spellcheck: "Tweaked some restock messages and vendor descriptions" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6247.yml b/html/changelogs/AutoChangeLog-pr-6247.yml deleted file mode 100644 index 7959d9259566..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6247.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Doubleumc" -delete-after: True -changes: - - bugfix: "humans can use vehicle gunner seats again" \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6267.yml b/html/changelogs/AutoChangeLog-pr-6267.yml deleted file mode 100644 index ac200a85c565..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6267.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Steelpoint" -delete-after: True -changes: - - balance: "The VP78 pistol has received a rate of fire boost, and it will deal full damage up to 3 tiles from the shooter's position before suffering damage falloff." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6285.yml b/html/changelogs/AutoChangeLog-pr-6285.yml deleted file mode 100644 index 19f6f2e073c7..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6285.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "Drathek" -delete-after: True -changes: - - rscadd: "Nade boxes now have the same throw away logic when dropped to the ground instead of in update_icon when empty." - - bugfix: "Fixed MREs getting thrown away if you don't drop them to the ground." - - bugfix: "Fixed MREs throwing runtimes if spawned on a person that doesn't have space for the MRE." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6286.yml b/html/changelogs/AutoChangeLog-pr-6286.yml deleted file mode 100644 index 383f565f393f..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6286.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Drathek" -delete-after: True -changes: - - bugfix: "Fixed issuing a null order via the issue order verb." \ No newline at end of file diff --git a/html/changelogs/AutoChangeLog-pr-6287.yml b/html/changelogs/AutoChangeLog-pr-6287.yml deleted file mode 100644 index 8dedf3d1fe6a..000000000000 --- a/html/changelogs/AutoChangeLog-pr-6287.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "TheGamerdk" -delete-after: True -changes: - - balance: "Milkshakes no longer bring you to absolute zero, just 0 celsius" \ No newline at end of file diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml index 648ed8dc10be..9d99ef3d3650 100644 --- a/html/changelogs/archive/2024-05.yml +++ b/html/changelogs/archive/2024-05.yml @@ -164,3 +164,47 @@ s5nt: - rscadd: Adds the option for synths to buy different varieties of suit pants, suit jackets, vests, and dress gloves from their snowflake vendor. +2024-05-16: + Doubleumc: + - bugfix: humans can use vehicle gunner seats again + Drathek: + - balance: Increased the starting stock of most medical vendors but shifts some + reagent bottles from weymeds to weychems + - balance: Med linked medical vendors will now automatically restock items (requires + 20 minutes from round start) and reagents (no time requirement) periodically + if operable + - balance: Groundside medical vendors will now have random stock and reagents missing + if its not WO + - balance: Partial medical item stacks can no longer be refilled at vendors (autoinjectors + and bottles can still be refilled pulling from internal reagent tanks) + - balance: Doubles the starting energy for chemical dispensers + - balance: Discounts all requisitions medical supplies + - ui: Added reagent amount display to vendors that have internal reagent tanks and + tweaked the icon positioning of items slightly + - ui: Tweaked table widths in vendors + - ui: Fixes USCM theme vendors not showing different backgrounds for odd rows + - qol: Restocking a medvendor manually can now be done with just a click rather + than only via mouse drop + - qol: Restocking a vendor can now be performed in bulk from a storage inventory + - click drag the inventory to the vendor and you will restock all the items + you can + - rscadd: Vendors can accept partial stacks when restocking - when an item has a + partial quantity for a stack it is denoted with an asterisk + - rscadd: Added two restock carts for bulk restocking medical vendors, one for items + and the other for reagents (purchasable from requisitions - disassemble with + a wrench - temporary sprites for now) + - bugfix: Fixed some currently unused squad prep vendors + - bugfix: Removing nano splints on a person no longer creates a 0 amount normal + splint + - spellcheck: Tweaked some restock messages and vendor descriptions + - rscadd: Nade boxes now have the same throw away logic when dropped to the ground + instead of in update_icon when empty. + - bugfix: Fixed MREs getting thrown away if you don't drop them to the ground. + - bugfix: Fixed MREs throwing runtimes if spawned on a person that doesn't have + space for the MRE. + - bugfix: Fixed issuing a null order via the issue order verb. + Steelpoint: + - balance: The VP78 pistol has received a rate of fire boost, and it will deal full + damage up to 3 tiles from the shooter's position before suffering damage falloff. + TheGamerdk: + - balance: Milkshakes no longer bring you to absolute zero, just 0 celsius