diff --git a/html/changelogs/AutoChangeLog-pr-6103.yml b/html/changelogs/AutoChangeLog-pr-6103.yml
deleted file mode 100644
index ac681327b0e0..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6103.yml
+++ /dev/null
@@ -1,19 +0,0 @@
-author: "Drathek"
-delete-after: True
-changes:
- - balance: "Increased the starting stock of most medical vendors but shifts some reagent bottles from weymeds to weychems"
- - balance: "Med linked medical vendors will now automatically restock items (requires 20 minutes from round start) and reagents (no time requirement) periodically if operable"
- - balance: "Groundside medical vendors will now have random stock and reagents missing if its not WO"
- - balance: "Partial medical item stacks can no longer be refilled at vendors (autoinjectors and bottles can still be refilled pulling from internal reagent tanks)"
- - balance: "Doubles the starting energy for chemical dispensers"
- - balance: "Discounts all requisitions medical supplies"
- - ui: "Added reagent amount display to vendors that have internal reagent tanks and tweaked the icon positioning of items slightly"
- - ui: "Tweaked table widths in vendors"
- - ui: "Fixes USCM theme vendors not showing different backgrounds for odd rows"
- - qol: "Restocking a medvendor manually can now be done with just a click rather than only via mouse drop"
- - qol: "Restocking a vendor can now be performed in bulk from a storage inventory - click drag the inventory to the vendor and you will restock all the items you can"
- - rscadd: "Vendors can accept partial stacks when restocking - when an item has a partial quantity for a stack it is denoted with an asterisk"
- - rscadd: "Added two restock carts for bulk restocking medical vendors, one for items and the other for reagents (purchasable from requisitions - disassemble with a wrench - temporary sprites for now)"
- - bugfix: "Fixed some currently unused squad prep vendors"
- - bugfix: "Removing nano splints on a person no longer creates a 0 amount normal splint"
- - spellcheck: "Tweaked some restock messages and vendor descriptions"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-6247.yml b/html/changelogs/AutoChangeLog-pr-6247.yml
deleted file mode 100644
index 7959d9259566..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6247.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Doubleumc"
-delete-after: True
-changes:
- - bugfix: "humans can use vehicle gunner seats again"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-6267.yml b/html/changelogs/AutoChangeLog-pr-6267.yml
deleted file mode 100644
index ac200a85c565..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6267.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Steelpoint"
-delete-after: True
-changes:
- - balance: "The VP78 pistol has received a rate of fire boost, and it will deal full damage up to 3 tiles from the shooter's position before suffering damage falloff."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-6285.yml b/html/changelogs/AutoChangeLog-pr-6285.yml
deleted file mode 100644
index 19f6f2e073c7..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6285.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "Drathek"
-delete-after: True
-changes:
- - rscadd: "Nade boxes now have the same throw away logic when dropped to the ground instead of in update_icon when empty."
- - bugfix: "Fixed MREs getting thrown away if you don't drop them to the ground."
- - bugfix: "Fixed MREs throwing runtimes if spawned on a person that doesn't have space for the MRE."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-6286.yml b/html/changelogs/AutoChangeLog-pr-6286.yml
deleted file mode 100644
index 383f565f393f..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6286.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "Drathek"
-delete-after: True
-changes:
- - bugfix: "Fixed issuing a null order via the issue order verb."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-6287.yml b/html/changelogs/AutoChangeLog-pr-6287.yml
deleted file mode 100644
index 8dedf3d1fe6a..000000000000
--- a/html/changelogs/AutoChangeLog-pr-6287.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "TheGamerdk"
-delete-after: True
-changes:
- - balance: "Milkshakes no longer bring you to absolute zero, just 0 celsius"
\ No newline at end of file
diff --git a/html/changelogs/archive/2024-05.yml b/html/changelogs/archive/2024-05.yml
index 648ed8dc10be..9d99ef3d3650 100644
--- a/html/changelogs/archive/2024-05.yml
+++ b/html/changelogs/archive/2024-05.yml
@@ -164,3 +164,47 @@
s5nt:
- rscadd: Adds the option for synths to buy different varieties of suit pants, suit
jackets, vests, and dress gloves from their snowflake vendor.
+2024-05-16:
+ Doubleumc:
+ - bugfix: humans can use vehicle gunner seats again
+ Drathek:
+ - balance: Increased the starting stock of most medical vendors but shifts some
+ reagent bottles from weymeds to weychems
+ - balance: Med linked medical vendors will now automatically restock items (requires
+ 20 minutes from round start) and reagents (no time requirement) periodically
+ if operable
+ - balance: Groundside medical vendors will now have random stock and reagents missing
+ if its not WO
+ - balance: Partial medical item stacks can no longer be refilled at vendors (autoinjectors
+ and bottles can still be refilled pulling from internal reagent tanks)
+ - balance: Doubles the starting energy for chemical dispensers
+ - balance: Discounts all requisitions medical supplies
+ - ui: Added reagent amount display to vendors that have internal reagent tanks and
+ tweaked the icon positioning of items slightly
+ - ui: Tweaked table widths in vendors
+ - ui: Fixes USCM theme vendors not showing different backgrounds for odd rows
+ - qol: Restocking a medvendor manually can now be done with just a click rather
+ than only via mouse drop
+ - qol: Restocking a vendor can now be performed in bulk from a storage inventory
+ - click drag the inventory to the vendor and you will restock all the items
+ you can
+ - rscadd: Vendors can accept partial stacks when restocking - when an item has a
+ partial quantity for a stack it is denoted with an asterisk
+ - rscadd: Added two restock carts for bulk restocking medical vendors, one for items
+ and the other for reagents (purchasable from requisitions - disassemble with
+ a wrench - temporary sprites for now)
+ - bugfix: Fixed some currently unused squad prep vendors
+ - bugfix: Removing nano splints on a person no longer creates a 0 amount normal
+ splint
+ - spellcheck: Tweaked some restock messages and vendor descriptions
+ - rscadd: Nade boxes now have the same throw away logic when dropped to the ground
+ instead of in update_icon when empty.
+ - bugfix: Fixed MREs getting thrown away if you don't drop them to the ground.
+ - bugfix: Fixed MREs throwing runtimes if spawned on a person that doesn't have
+ space for the MRE.
+ - bugfix: Fixed issuing a null order via the issue order verb.
+ Steelpoint:
+ - balance: The VP78 pistol has received a rate of fire boost, and it will deal full
+ damage up to 3 tiles from the shooter's position before suffering damage falloff.
+ TheGamerdk:
+ - balance: Milkshakes no longer bring you to absolute zero, just 0 celsius