From e568d2916fd2a61fce2fbf01dc4d2d96574905d6 Mon Sep 17 00:00:00 2001 From: John Doe Date: Thu, 24 Aug 2023 18:16:37 -0700 Subject: [PATCH] can't be melted --- code/modules/projectiles/guns/boltaction.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/projectiles/guns/boltaction.dm b/code/modules/projectiles/guns/boltaction.dm index aab9d99b2abc..03da8e339766 100644 --- a/code/modules/projectiles/guns/boltaction.dm +++ b/code/modules/projectiles/guns/boltaction.dm @@ -33,6 +33,8 @@ aim_slowdown = SLOWDOWN_ADS_RIFLE wield_delay = WIELD_DELAY_NORMAL civilian_usable_override = TRUE + unacidable = TRUE // Like other 1-of-a-kind weapons, it can't be gotten rid of that fast + indestructible = TRUE var/bolted = TRUE // FALSE IS OPEN, TRUE IS CLOSE var/bolt_delay var/recent_cycle //world.time to see when they last bolted it.