diff --git a/code/game/machinery/vending/vendor_types/crew/synthetic.dm b/code/game/machinery/vending/vendor_types/crew/synthetic.dm index a5e166451457..550a08473a4b 100644 --- a/code/game/machinery/vending/vendor_types/crew/synthetic.dm +++ b/code/game/machinery/vending/vendor_types/crew/synthetic.dm @@ -5,7 +5,7 @@ desc = "An automated gear rack hooked up to a colossal storage of various medical and engineering supplies. Can be accessed only by synthetic units." icon_state = "gear" req_access = list(ACCESS_MARINE_SYNTH) - vendor_role = list(JOB_SYNTH, JOB_SYNTH_SURVIVOR) + vendor_role = list(JOB_SYNTH, JOB_SYNTH_SURVIVOR, JOB_UPP_SUPPORT_SYNTH, JOB_CMB_SYN, JOB_PMC_SYNTH) listed_products = list( list("ENGINEER SUPPLIES", 0, null, null, null), @@ -178,7 +178,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth, list( name = "\improper ColMarTech Synthetic Equipment Rack" desc = "An automated rack hooked up to a colossal storage of various equipment. Can be accessed only by synthetic units." req_access = list(ACCESS_MARINE_SYNTH) - vendor_role = list(JOB_SYNTH, JOB_SYNTH_SURVIVOR) + vendor_role = list(JOB_SYNTH, JOB_SYNTH_SURVIVOR, JOB_UPP_SUPPORT_SYNTH, JOB_CMB_SYN, JOB_PMC_SYNTH) /obj/structure/machinery/cm_vending/clothing/synth/get_listed_products(mob/user) return GLOB.cm_vending_clothing_synth @@ -337,7 +337,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list( use_snowflake_points = TRUE vendor_theme = VENDOR_THEME_COMPANY req_access = list(ACCESS_MARINE_SYNTH) - vendor_role = list(JOB_SYNTH, JOB_SYNTH_SURVIVOR, JOB_WORKING_JOE) + vendor_role = list(JOB_SYNTH, JOB_SYNTH_SURVIVOR, JOB_WORKING_JOE, JOB_UPP_SUPPORT_SYNTH, JOB_CMB_SYN, JOB_PMC_SYNTH) vend_delay = 1 SECONDS