From e8f3adcafc04e35cb9a6b24506e6f31a56b9aa27 Mon Sep 17 00:00:00 2001 From: Staykeu Date: Mon, 12 Feb 2024 00:18:00 -0500 Subject: [PATCH] final --- code/modules/projectiles/guns/shotguns.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/shotguns.dm b/code/modules/projectiles/guns/shotguns.dm index c3b4906c1b29..04dcec0a0afa 100644 --- a/code/modules/projectiles/guns/shotguns.dm +++ b/code/modules/projectiles/guns/shotguns.dm @@ -274,7 +274,7 @@ can cause issues with ammo types getting mixed up during the burst. update_attachable(ugl.slot) stock.hidden = FALSE stock.Attach(src) - update_attachable(stock.slot) + update_attachable(stock.slot) /obj/item/weapon/gun/shotgun/combat/set_gun_attachment_offsets() attachable_offset = list("muzzle_x" = 33, "muzzle_y" = 19,"rail_x" = 10, "rail_y" = 21, "under_x" = 14, "under_y" = 16, "stock_x" = 11, "stock_y" = 13.)