From f033356df79adeadce4ea303b3c693a19befa35a Mon Sep 17 00:00:00 2001 From: harryob <55142896+harryob@users.noreply.github.com> Date: Tue, 22 Aug 2023 21:25:43 +0100 Subject: [PATCH] i forgot to revert this hack --- code/game/objects/items/devices/flashlight.dm | 1 - code/modules/cm_marines/equipment/mortar/mortar_shells.dm | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 75e75c383471..057ff53da4ee 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -378,7 +378,6 @@ name = "illumination flare" desc = "It's really bright, and unreachable." icon_state = "" //No sprite - invisibility = 101 //Can't be seen or found, it's "up in the sky" mouse_opacity = MOUSE_OPACITY_TRANSPARENT light_range = 7 //Way brighter than most lights show_flame = FALSE diff --git a/code/modules/cm_marines/equipment/mortar/mortar_shells.dm b/code/modules/cm_marines/equipment/mortar/mortar_shells.dm index 639fe34abe8d..7fd05322f1c7 100644 --- a/code/modules/cm_marines/equipment/mortar/mortar_shells.dm +++ b/code/modules/cm_marines/equipment/mortar/mortar_shells.dm @@ -64,7 +64,7 @@ icon_state = "mortar_ammo_flr" /obj/item/mortar_shell/flare/detonate(turf/T) - new /obj/effect/bright_flare(T) + new /obj/item/device/flashlight/flare/on/illumination(T) playsound(T, 'sound/weapons/gun_flare.ogg', 50, 1, 4) deploy_camera(T)