From f3fdb285bb4a5bc07a3859aee1ddd824e5c1ab9e Mon Sep 17 00:00:00 2001 From: zzzmike <85382350+zzzmike@users.noreply.github.com> Date: Mon, 3 Jul 2023 06:37:31 -0700 Subject: [PATCH] Changes pod crash land probability to 33% from 50%. (#3684) # About the pull request Changes pod crash land probability to 33% from 50%. # Explain why it's good for the game Morrow please hear me out: with crash land probability at 50%, it makes crash-landings normal rather than something cool and special. This lowers it slightly to 33%. I know your changes are part of a larger set of changes but just for now it would be nice if the value was tweaked. I am open to another number somewhere below 50%. That's my OOC reasoning. IC reasoning: "The USCM engineers finally have refined their pod-building process, making it slightly more likely that pods function as intended rather than crashing a whopping 50% of the time." # Changelog :cl: balance: pods crash land 33% of the time rather than 50% /:cl: --- code/modules/shuttle/shuttles/escape_shuttle.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/shuttle/shuttles/escape_shuttle.dm b/code/modules/shuttle/shuttles/escape_shuttle.dm index a4bce9910bb7..3188721af738 100644 --- a/code/modules/shuttle/shuttles/escape_shuttle.dm +++ b/code/modules/shuttle/shuttles/escape_shuttle.dm @@ -1,4 +1,4 @@ -#define CRASH_LAND_PROBABILITY 50 +#define CRASH_LAND_PROBABILITY 33 /obj/docking_port/mobile/escape_shuttle name = "Escape Pod"