diff --git a/code/datums/ammo/bullet/lever_action.dm b/code/datums/ammo/bullet/lever_action.dm index 2770231b6811..e1475146b21f 100644 --- a/code/datums/ammo/bullet/lever_action.dm +++ b/code/datums/ammo/bullet/lever_action.dm @@ -52,7 +52,7 @@ /datum/ammo/bullet/lever_action/xm88 name = ".458 SOCOM round" - damage = 80 + damage = 104 penetration = ARMOR_PENETRATION_TIER_2 accuracy = HIT_ACCURACY_TIER_1 shell_speed = AMMO_SPEED_TIER_6 diff --git a/code/modules/projectiles/guns/lever_action.dm b/code/modules/projectiles/guns/lever_action.dm index a8fb78f72a9c..85e72e32255e 100644 --- a/code/modules/projectiles/guns/lever_action.dm +++ b/code/modules/projectiles/guns/lever_action.dm @@ -393,9 +393,9 @@ their unique feature is that a direct hit will buff your damage and firerate /obj/item/weapon/gun/lever_action/xm88/set_gun_config_values() ..() - set_fire_delay(FIRE_DELAY_TIER_2) + set_fire_delay(FIRE_DELAY_TIER_2 + FIRE_DELAY_TIER_11) lever_delay = FIRE_DELAY_TIER_3 - accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5 + accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_2 accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_10 scatter = SCATTER_AMOUNT_TIER_8 burst_scatter_mult = 0