From f51768b62a0ad9eb261b2fa4695f309080fe5432 Mon Sep 17 00:00:00 2001 From: GoldenDarkness55 <103884785+GoldenDarkness55@users.noreply.github.com> Date: Wed, 19 Jul 2023 10:42:01 +0200 Subject: [PATCH] Removes boiler gas dizzy effect.dm --- code/datums/effects/neurotoxin.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/datums/effects/neurotoxin.dm b/code/datums/effects/neurotoxin.dm index 836fccf49ca3..30573e5651dd 100644 --- a/code/datums/effects/neurotoxin.dm +++ b/code/datums/effects/neurotoxin.dm @@ -40,7 +40,6 @@ // General effects affected_mob.last_damage_data = cause_data affected_mob.apply_stamina_damage(stam_dam) - affected_mob.make_dizzy(12) // Effect levels (shit that doesn't stack) switch(duration) @@ -102,7 +101,6 @@ step(affected_mob, pick(CARDINAL_ALL_DIRS)) affected_mob.apply_effect(5, DAZE) // Unable to talk and weldervision affected_mob.make_jittery(25) - affected_mob.make_dizzy(55) affected_mob.emote("pain") stumble = FALSE addtimer(VARSET_CALLBACK(src,stumble,TRUE),3 SECONDS)