From f9600b867d83f663c41f667e666a3f981f100944 Mon Sep 17 00:00:00 2001 From: Vile Beggar Date: Fri, 28 Jun 2024 09:45:12 +0200 Subject: [PATCH] changes the fuel from snowflake blueflame to high-combustion napalm, reduces the radius by 1 tile --- code/datums/ammo/misc.dm | 12 ++++++------ .../hardpoints/hardpoint_ammo/primary_flamer_ammo.dm | 2 +- code/modules/vehicles/hardpoints/primary/flamer.dm | 2 +- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/code/datums/ammo/misc.dm b/code/datums/ammo/misc.dm index c75d1b6b2905..92aaaddfc9fb 100644 --- a/code/datums/ammo/misc.dm +++ b/code/datums/ammo/misc.dm @@ -49,20 +49,20 @@ drop_flame(get_turf(P), P.weapon_cause_data) /datum/ammo/flamethrower/tank_flamer - flamer_reagent_id = "napalmx" + flamer_reagent_id = "highdamagenapalm" max_range = 8 - icon_state = "pulse1" /datum/ammo/flamethrower/tank_flamer/drop_flame(turf/turf, datum/cause_data/cause_data) if(!istype(turf)) return - var/datum/reagent/napalm/blue/reagent = new() - reagent.durationfire = BURN_TIME_TIER_1 - new /obj/flamer_fire(turf, cause_data, reagent, 2) + var/datum/reagent/napalm/high_damage/reagent = new() + //This weapon originally fired Napalm X. To keep the same damage output as before, we'll change the intensity. + reagent.intensityfire = BURN_LEVEL_TIER_7 + new /obj/flamer_fire(turf, cause_data, reagent, 1) var/datum/effect_system/smoke_spread/landingsmoke = new /datum/effect_system/smoke_spread - landingsmoke.set_up(2, 0, turf, null, 4, cause_data) + landingsmoke.set_up(1, 0, turf, null, 4, cause_data) landingsmoke.start() landingsmoke = null diff --git a/code/modules/vehicles/hardpoints/hardpoint_ammo/primary_flamer_ammo.dm b/code/modules/vehicles/hardpoints/hardpoint_ammo/primary_flamer_ammo.dm index def6016f0759..a164b38383b8 100644 --- a/code/modules/vehicles/hardpoints/hardpoint_ammo/primary_flamer_ammo.dm +++ b/code/modules/vehicles/hardpoints/hardpoint_ammo/primary_flamer_ammo.dm @@ -1,7 +1,7 @@ /obj/item/ammo_magazine/hardpoint/primary_flamer name = "DRG-N Offensive Flamer Unit Fuel Tank" desc = "A primary armament flamethrower magazine." - caliber = "Napalm X" //correlates to flamer mags + caliber = "High-Combustion Napalm" //correlates to flamer mags icon_state = "drgn_flametank" w_class = SIZE_LARGE max_rounds = 60 diff --git a/code/modules/vehicles/hardpoints/primary/flamer.dm b/code/modules/vehicles/hardpoints/primary/flamer.dm index 12d05ca57cc9..610c09c98e2a 100644 --- a/code/modules/vehicles/hardpoints/primary/flamer.dm +++ b/code/modules/vehicles/hardpoints/primary/flamer.dm @@ -1,6 +1,6 @@ /obj/item/hardpoint/primary/flamer name = "DRG-N Offensive Flamer Unit" - desc = "A primary weapon for the tank that spews out a custom variant of X-Napathal in a wide radius. The fuel burns intensely and quickly, which allows for it to be used offensively by armoured vehicles." + desc = "A primary weapon for the tank that spews out high-combustion napalm in a wide radius. The fuel burns intensely and quickly, which allows for it to be used offensively by armoured vehicles." icon_state = "drgn_flamer" disp_icon = "tank"