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Xenos getting hit with automatic fire mode doesn't display correctly #4499

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ondrej008 opened this issue Sep 24, 2023 · 2 comments
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Bug Admin events aren't bugs

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@ondrej008
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Testmerges

#4391, #4463, #4427

Description of the bug

I'm not certain if this is the case but it seems that weapons on the automatic firemode don't display all the get hit messages.
Like if you hold down LMB on a xeno and it fires 10 bullets it only shows 1 message.

I haven't tested this but as a xeno I am 100% getting less hit messages than how many times I am getting hit.
This is especially noticeable with SGs.

What's the difference with what should have happened?

One hit should mean one message.

How do we reproduce this bug?

  1. Marine with weapon set to full auto
  2. Xeno
  3. Shoot xeno with full auto while testing how many bullets hit versus. how long the button is held

Issue Bingo

@ondrej008 ondrej008 added the Bug Admin events aren't bugs label Sep 24, 2023
@Zonespace27
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Dupe of #4348

@Zonespace27 Zonespace27 closed this as not planned Won't fix, can't repro, duplicate, stale Sep 25, 2023
@ondrej008
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my bad

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