-
Notifications
You must be signed in to change notification settings - Fork 565
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
MP Armour Colour #4664
Comments
@dead-man-walking and last ... is it still happening? |
@Huffie56 |
seems this issue has been pushed down and i don't suspect it will be fixed any time soon. |
didn't got push down it's just that more issues got reported. |
so it seems one of the recent PR's seemed to have fixed the mp armour ( i don't remember what one exactly but i think it was the one that added the urban armour colour ) but as of current it seem what ever PR was ceased |
this seems to be fixed now |
Testmerges
#4575 #4437 #4539 #4337 #4649
Description of the bug
The MP's armour on the characters sprite does not match the map armour colour despite this fact the armour in the equipment slot shows the proper armour colour dependent on the map.
What's the difference with what should have happened?
the armour should be the proper colour on the characters sprite dependent on the map on both the sprite and the equip slot.
How do we reproduce this bug?
Issue Bingo
The text was updated successfully, but these errors were encountered: