Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

CHUNK box breaks click delay #4695

Closed
3 tasks done
IsProbablyCatto opened this issue Oct 16, 2023 · 1 comment · Fixed by #6003
Closed
3 tasks done

CHUNK box breaks click delay #4695

IsProbablyCatto opened this issue Oct 16, 2023 · 1 comment · Fixed by #6003
Labels
Confirmed Bug We have the same at home! In Game Exploit If you abuse this, you will be obliterated

Comments

@IsProbablyCatto
Copy link
Contributor

Testmerges

#4575, #4539, #4337, #4653, #4475, #4679

Description of the bug

Using the CHUNK box as a melee weapon against resin walls or weeds removes the melee click delay while acting as a bayonet knife.

What's the difference with what should have happened?

It should respect click delay as most items do.

How do we reproduce this bug?

  1. Grab a CHUNK food box
  2. Spam click resin

Issue Bingo

@IsProbablyCatto IsProbablyCatto added the Bug Admin events aren't bugs label Oct 16, 2023
@Huffie56 Huffie56 added the Confirmed Bug We have the same at home! label Oct 20, 2023
@gitbirb
Copy link

gitbirb commented Oct 24, 2023

Scalpel has no click delay too, but still has melee damage. There's probably more examples of this, chunk box is still definitely the biggest one though.

@Huffie56 Huffie56 removed the Bug Admin events aren't bugs label Nov 29, 2023
@ItsVyzo ItsVyzo added the In Game Exploit If you abuse this, you will be obliterated label Mar 24, 2024
github-merge-queue bot pushed a commit that referenced this issue Apr 2, 2024
# About the pull request
Fixes #4695, The issue isn't inherently the attack speed, although it is
quite fast, many small items also have a relatively fast attack speed.
The problem is that when you combine the attack speed with a food item
that somehow has a force of 35 you get a very effective weapon capable
of destroying many different types of structures fairly easily, same
issue with the scalpel.

My solution here was to just decrease the amount of force the items have
rather than lowering the attack speed. You shouldn't be able to use a
scalpel or a box of chocolate to more effectively destroy weeds rather
than a machete. I doubt these are the only two items that have this
problem, I guess in the future when someone comes across a similar issue
just link this pr so they can easily identify the exploit.

# Changelog

:cl: 
fix: lowers the scalpel and chunk box's ability to destroy various
structures.
add: chunk box is now a melee weapon
/:cl:

---------

Co-authored-by: Vicacrov <[email protected]>
Co-authored-by: SabreML <[email protected]>
Co-authored-by: DOOM <N/A>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Confirmed Bug We have the same at home! In Game Exploit If you abuse this, you will be obliterated
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants