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Warriors can decapitate hugged #4977

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fighterslam opened this issue Nov 20, 2023 · 1 comment · Fixed by #4979
Closed
2 of 3 tasks

Warriors can decapitate hugged #4977

fighterslam opened this issue Nov 20, 2023 · 1 comment · Fixed by #4979
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Bug Admin events aren't bugs

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@fighterslam
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Testmerges

#4793, #4866, #4915, #4934, #4960

Round ID

19600

Description of the bug

Warrior lunged me, pulled me back, hugger hugged me, warrior continued dragging me, and then decapitated me.

What's the difference with what should have happened?

Xenos are supposed to not be able to do this sort of stuff to caps, queen is mechanically locked from gibbing infecteds for this reason. It doesn't make sense that warrior should be able to bypass it.

How do we reproduce this bug?

  1. Warrior Lunge.
  2. Still maintaining the lunge, have hugger grab onto victim.
  3. Proceed to tear their head off after the hugger pops off.

Issue Bingo

@fighterslam fighterslam added the Bug Admin events aren't bugs label Nov 20, 2023
@Birdtalon
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This is caused by a time period between the face hugger attaching and actually inserting the alien embryo. More of an oversight.

github-merge-queue bot pushed a commit that referenced this issue Nov 25, 2023
…HOST
# About the pull request

Fixes #4977 

Refactors Warrior ripping procs to warrior class and adds a further
check for XENO_HOST after do_after to account for delay between hugger
jumping on and emplanting embryo.

# Explain why it's good for the game

Consistency with other anti host killing mechanics.

# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:

fix: Warriors can no longer behead caps if they start limb ripping
before embryo is inserted.
code: Refactors warrior limb proc to the warrior class.
/:cl:
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