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ice colony classic is too easy to stalemate #5080

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3 tasks done
restedwaves opened this issue Nov 30, 2023 · 3 comments
Closed
3 tasks done

ice colony classic is too easy to stalemate #5080

restedwaves opened this issue Nov 30, 2023 · 3 comments
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Bug Admin events aren't bugs

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@restedwaves
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Testmerges

#4986: 'Projectile smooth movement' by Doubleumc at commit f405a0a #4866: 'Radio TGUI backend Tidy-up & Adds Listening Devices' by realforest2001 at commit a7c0fa5 #4939: 'Adds Latejoin scaling to Vendors and ASRS' by fira at commit 9e71b28 #5054: 'Egg Changes' by Zonespace27 at commit ecf4515 #4842: '/tg/ Status Effects Part 2 - datum, KD, KO, Stuns' by fira at commit 2faa171 #5067: 'Return Ice Classic to CM for the Holiday Season' by BroseidonMOO at commit 889d9ba #5007: 'Project ARES TM Holder (v4)' by realforest2001 at commit 7e42b87292 #5073: 'Ckey check verb' by realforest2001 at commit 7311395

Round ID

19741

Description of the bug

while a fun and interesting map all the underground sections are too easy to cut off, at least the marines can use the elevators but for the ladders they either get surrounded by eggs or cades
(there's also the topside being too open but personally i like it for making skirmishes a viable tactic other than forever walling as a xeno)

What's the difference with what should have happened?

multi z maps are interesting and we should have more of them, but getting cut off from those z levels shouldnt be this much of an issue, if there were say, some staircases aswell that would allow crushers to charge through as another way up or allow multiple xenos to attack at once the map would be in a much more reasonable state

How do we reproduce this bug?

  1. play ice colony classic
  2. complain about marines and xenos not knowing how to use a ladder for most of the round
  3. trap or block ladders to make them unusable for either side
  4. leave out of boredom

...

Issue Bingo

@restedwaves restedwaves added the Bug Admin events aren't bugs label Nov 30, 2023
@harryob
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harryob commented Nov 30, 2023

this map isn’t in the gameplay loop or the repo and isn’t going to be, admin events aren’t bugtracked. you can comment on #5067

@harryob harryob closed this as completed Nov 30, 2023
@Huffie56
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Huffie56 commented Nov 30, 2023

@restedwaves feel free to open a post on the forum to discuss this if you really want.

@ihatethisengine
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