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Downed Vendors Completely Covering Barricades #5466

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3 tasks done
Superwelder opened this issue Jan 16, 2024 · 0 comments
Open
3 tasks done

Downed Vendors Completely Covering Barricades #5466

Superwelder opened this issue Jan 16, 2024 · 0 comments
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Bug Admin events aren't bugs In Game Exploit If you abuse this, you will be obliterated

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@Superwelder
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Testmerges

#5086, #5337, #5228, #5007, #5407, #5435

Round ID

No response

Description of the bug

Vendors knocked down seem to overlay on top of barricades rendering the barricade completely invisible to people trying to move into the tile occupied by the downed vendor/barricade.

Vendor covering the barricade with pointer arrow indicating the vendor/barricade:
Downed Vendor

Vendor/barricade tile contents:
Downed Vendor Tile Contents

What's the difference with what should have happened?

Barricades impede movement and should be visible regardless of some other object being on top of it to make for fair and easy travel around those barricades.

How do we reproduce this bug?

  1. Make barricade(in the picture's case facing up).
  2. Move or spawn vendor onto the tile the barricade occupies.
  3. Knock down the vendor(xenos can do this by using grab intent on the vendor with an empty hand but explosions work too.)
  4. Observe the barricade.
  5. Fail to see the barricade.

Issue Bingo

@Superwelder Superwelder added the Bug Admin events aren't bugs label Jan 16, 2024
@ItsVyzo ItsVyzo added the In Game Exploit If you abuse this, you will be obliterated label Aug 27, 2024
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Labels
Bug Admin events aren't bugs In Game Exploit If you abuse this, you will be obliterated
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