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# About the pull request
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Fix#5578
# Explain why it's good for the game
Bugs bad
# Testing Photographs and Procedure
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<summary>Screenshots & Videos</summary>
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screenshots and the `<details>` tags.
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# Changelog
:cl:
fix: ammo consumption logic for cas tgui correctly counts
/:cl:
Testmerges
#5086, #5392, #5452, #5526, #5506, #5519, #5007
Round ID
No response
Description of the bug
Ammo used per run is incorrect, and goes up as you do less steps rather than going down
What's the difference with what should have happened?
It straight up shows the wrong ammo used
How do we reproduce this bug?
Same goes for others, like mini rocket pod will say 10 rockets per run
Issue Bingo
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