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Chair Teleporting #5604

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3 tasks done
Biolock1 opened this issue Jan 31, 2024 · 2 comments · Fixed by #6006
Closed
3 tasks done

Chair Teleporting #5604

Biolock1 opened this issue Jan 31, 2024 · 2 comments · Fixed by #6006
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Bug Admin events aren't bugs In Game Exploit If you abuse this, you will be obliterated

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@Biolock1
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Biolock1 commented Jan 31, 2024

Testmerges

#5086, 5392, 5519, 5007

Round ID

20656

Description of the bug

When you grab someone and click on a chair that is adjacent to you but more than 1 tile away from the person you grabbed, they will teleport to that location.

What's the difference with what should have happened?

Nothing should happen.

How do we reproduce this bug?

  1. Grab someone
  2. Click on a chair not directly adjacent to the person grabbed, and with that grab in your active hand
  3. Watch them teleport

Issue Bingo

@Biolock1 Biolock1 added the Bug Admin events aren't bugs label Jan 31, 2024
@ItsVyzo ItsVyzo added the In Game Exploit If you abuse this, you will be obliterated label Jan 31, 2024
@HaultyAnonie
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This is like putting someone in a body-scanner.

@vero5123
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vero5123 commented Mar 24, 2024

fixing this would be a shadow nerf, @Segrain, input please.

github-merge-queue bot pushed a commit that referenced this issue Mar 28, 2024
# About the pull request
Fixes #5604, prevents placing mobs onto chairs, beds and tables unless
the mob is directly adjacent to the source tile. I'm hesitant to extend
this functionality for the autodoc/scanner and xeno nests as I could see
it getting very annoying quickly.

# Changelog

:cl:
fix: Fixes teleporting when placing mobs onto chairs and beds. 
/:cl:

---------

Co-authored-by: SabreML <[email protected]>
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Labels
Bug Admin events aren't bugs In Game Exploit If you abuse this, you will be obliterated
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4 participants