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Infinite Phone Production #5711

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3 tasks done
Crimsonerva opened this issue Feb 13, 2024 · 1 comment
Open
3 tasks done

Infinite Phone Production #5711

Crimsonerva opened this issue Feb 13, 2024 · 1 comment
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Bug Admin events aren't bugs

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@Crimsonerva
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Testmerges

#5007: 'Project ARES TM Holder (v4)' by realforest2001 at commit 6c41b6a #5392: 'Yautja Weapon Gimmicks, Round Two' by realforest2001 at commit 1e590a5 #5552: 'reduces effects of impact ammo with range, proof of concept numbers can be adjusted' by cuberound at commit 07c6dc3 #5628: 'handle permanent and sticky bans in database' by harryob at commit 59626c3 #5542: 'Xeno strains refactor' by SabreML at commit ca7be6f #5584: 'Jumping out of a dropship heading towards an LZ now throws your body at the ground, instead of deleting it.' by Contrabang at commit 78ca1d9 #3633: 'Black Goo Patch' by realforest2001 at commit 9e7c29b

Round ID

20659

Description of the bug

You can duplicate infinite amounts of phones using the requisitions tent.

What's the difference with what should have happened?

You probably shouldn't be able to duplicate dud phones infinitely.

How do we reproduce this bug?

  1. Put up a requisitions tent
  2. Call someone (pick up the phone)
  3. Dismantle the tent while someone holds the phone
  4. Put the tent back up, and a new phone will spawn on the rack.

Issue Bingo

@Crimsonerva Crimsonerva added the Bug Admin events aren't bugs label Feb 13, 2024
@Crimsonerva
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Actually, I don't know the true cause of the bug. I'm not sure where the tents came from again, considering they get destroyed when an entrenching tool is used on them. Although I think it may have to do with me holding the phone and such while this is all going on. I think the real issue here might be duplication of the tent somehow.

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