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Normandy's starboard pylons suddenly disappear during setup time #6161
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Bug
Admin events aren't bugs
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Haven't tested this out yet but I think this is related to another bug, #5848. I'm pretty sure the DP who was helping me set up Normandy tried to grab the same missile rack as me, got the 'fake' missile rack, and placed it on the Normandy, breaking it. |
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Testmerges
#5401: 'M540-B Armored Recon Carrier' by Zonespace27 at commit 14fd730 #6103: 'Med Vendor Rebalance' by Drulikar at commit bfdc7f3 #5957: 'OT CAS rocket' by iloveloopers at commit fb68496 #6114: 'dehardcodes client version warnings' by harryob at commit 653037e #6062: 'Stabilized metallic foam, a gimmick new flamer fuel' by iloveloopers at commit eb2a451 #6039: 'Project ARES TM Holder (v5)' by realforest2001 at commit 0079ca1
Round ID
21804
Description of the bug
While I was setting up Normandy for CAS during the fueling period during pre-op, every weapon and engine point on the starboard side of the Normandy suddenly disappeared. Attempting to interact with the points, such as clicking on it with a powerloader to attempt to uninstall whatever was on there, or trying to install a new one, did nothing.
What's the difference with what should have happened?
Normandy's weapons should not have disappeared.
How do we reproduce this bug?
The DP was helping me install the components, so I am not sure of the exact order, but I installed the following components, in this rough order:
At this point, the starboard mounts, except for the targeting pod, suddenly disappear.
It is worth noting that the cooling system which I put on the port mount did not look like a normal one; rather then looking like this:
It looked like this, but detached from the engine mount.
I proceeded to install a Laser and Targeting Pod on the port side after this.
When I viewed the computer at this time, the mounts were visible when setting up Fire Missions, though without ammo they couldn't be assigned to fire anything.
The port side was completely unaffected, however.
I Ahelped this, at which point the admin tries to fix it. They told me that they couldn't fix it, and that, "Be sure to say that VV'ing the STARBOARD WING ATTACH POINT shows whatever is in the PORT WING ATTACH POINT, and deleting it from the STARBOARD one deletes it from the PORT one. Nothing can be placed on the whole starboard side of the dropship."
At this point, I decided to swap out the port side Laser and Rocket Pod for more Guided Missile Racks and loaded them with a Dragon's Breath and a Widowmaker, hoping to do direct missions. However, after doing that and flying a flyby mission, the targeting computer completely removed all listed weapons in the FM, as well as listing no weapons to do directs with:
At this same time I noticed that none of the equipment which requires a console worked either, e.g the Fulton I had on board.
However, I was able to do Medevacs just fine.
Issue Bingo
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