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Scout can be decaped with a helmet on while cloaked ඞ #6215
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you can loose your helmet if you get slashes enought time |
not the issue you LOSE your head even with a helmet on while cloaked.it was tested in tdome after i ahelped about this in game. |
I can confirm this is more than likely happening because of 'owner.allow_gun_usage'. When the scout cloaks they lose their decap protection, no matter the helmet. |
Yup, simple as.
You get decapitated if you don't have a helmet on or if allow_gun_usage is set to false. |
It doesn't "change you into human a synth", it's just that the conditional checks for the same thing that is true in non-combat synths. Which is the allow_gun_usage is false, meaning you can't wield guns. |
# About the pull request Closes #6215, keeps beagle's original functionality the same as well. # Changelog :cl: fix: Fixes scout being able to be decapitated with a helmet on while cloaked. /:cl: Co-authored-by: DOOM <N/A>
Testmerges
#5401,#6103,#5957,#6148,#6155,#6039,#6150,#6146,#6178,#5265,#6212
Round ID
21980
Description of the bug
When you are a cloaked scout wearing a decap protection helmet(normal helmet) you are able to be decapitated when invisible .
this only happens while you are invisible might be because it changed you into a human synth who cant fire weapons.
Was tested with sniper and sniper dose not get decaped only scout
This might also help solve it #2978
What's the difference with what should have happened?
Not getting your head decapitated
How do we reproduce this bug?
1.be scout with a normal marine helmet
2.be cloaked and invisible
3.get slashed on your head
4.lose your head
...
Issue Bingo
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