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Insta Ghost on RMC escape shuttle #6629

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cm13-issue-bot opened this issue Jul 6, 2024 · 1 comment · Fixed by #6634
Closed

Insta Ghost on RMC escape shuttle #6629

cm13-issue-bot opened this issue Jul 6, 2024 · 1 comment · Fixed by #6634
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Bug Admin events aren't bugs

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@cm13-issue-bot
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Testmerges

#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 18cfcab3cd
#6400: 'Adds Sunsets to Roundstart, adds Sunrises to Marine Victories, and Survs can hear Evo Announcement Screeches now' by GrrrKitten at commit 2927345720
#6308: 'Hostile Survivor Rework' by Steelpoint at commit bf51f9e551
#6039: 'Project ARES TM Holder (v5)' by realforest2001 at commit 62d1be1e65
#6248: 'New Map: LV-759 Hybrisa Prospera' by Zenith00000 at commit 7e583221b0
#6594: 'Ports "Adds a Chat Reliability Layer"' by Git-Nivrak at commit 9b0717ad64
#6568: 'Chemical simulator TGUI' by kiVts at commit f353b22c70

Round ID

22949

Description of the bug

During a hijack I escaped with four others on the RMC shuttle. Upon arriving at the RMC station I took a moment to RP and suddenly became a ghost. No messages, I didn't see the gib animation, and I dropped what I was holding. No idea why,

What's the difference with what should have happened?

Not suddenly ghosted?

How do we reproduce this bug?

Hijack
RMC escape.
Loiter on shuttle once it lands.

Attached logs

N/A

Additional details

  • Author: Sunken_Grove
  • Admin: SmellyHippie
  • Note: None
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Jul 6, 2024
@dadlips
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dadlips commented Jul 6, 2024

Somehow a '/obj/effect/landmark/tutorial/reqs_line_cleaner' got onto a specific tile on the shuttle. If I had to take a guess this may be because there was already an W-Y ERT station, and the TWE ERT station somehow got spawned in tutorial space.

github-merge-queue bot pushed a commit that referenced this issue Jul 7, 2024
# About the pull request
The `empty()` proc that's called to clean up reservation turfs ignores
landmarks. This isn't an issue for other landmarks, but it is for this
one as it's mapped in and not manually tracked.

Closes #6629

# Explain why it's good for the game
#6629


# Changelog
:cl:
fix: Fixed a rare case of people on shuttles being inexplicably deleted.
/:cl:

Co-authored-by: John Doe <[email protected]>
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