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vamp lurker hitting through diagonals when there are walls in front #6690

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cm13-issue-bot opened this issue Jul 11, 2024 · 2 comments
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Bug Admin events aren't bugs Duplicate It's already been done before

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@cm13-issue-bot
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Testmerges

#6334: 'Xenomorph Endgame' by Git-Nivrak at commit e561484aac
#6400: 'Adds Sunsets to Roundstart, adds Sunrises to Marine Victories, and Survs can hear Evo Announcement Screeches now' by GrrrKitten at commit 2927345720
#6248: 'New Map: LV-759 Hybrisa Prospera' by Zenith00000 at commit 9b842ec061
#6633: 'Light Emote Refactor and Heavy Emote Expansion' by GrrrKitten at commit fe7a420eb0
#6568: 'Chemical simulator TGUI' by kiVts at commit e27a43b2d5
#6677: 'unowns queen remote build' by harryob at commit 74ec639351
#6600: 'Dynamic Sound' by Git-Nivrak at commit 973ac7a84b

Round ID

23028

Description of the bug

occurred on Hybrisa Propsera where 2 resin walls were in front of a ledge with 2 walls to left and right (i.e., diagonal tiles not visible) when marines stepped on tile i was able to both tail jab and flurry to hit them despite me being invulnerable to them

What's the difference with what should have happened?

im assuming those attacks shouldnt hit them when the xeno is invulnerable to their gunfire

How do we reproduce this bug?

setup walls in front of ledge and either side of vampire, put human on diagonal tiles that are unseen hit them with your abilities

Attached logs

N/A

Additional details

  • Author: Nimbus342
  • Admin: X31stOverlord
  • Note: None
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Jul 11, 2024
@VileBeggar
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duplicate/related to #4077?

@ItsVyzo
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ItsVyzo commented Aug 27, 2024

duplicate #4077

@ItsVyzo ItsVyzo closed this as not planned Won't fix, can't repro, duplicate, stale Aug 27, 2024
@ItsVyzo ItsVyzo added the Duplicate It's already been done before label Aug 27, 2024
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Labels
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