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Spearhead Sprite Attachments #6950

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3 tasks done
thevandie opened this issue Aug 14, 2024 · 2 comments · May be fixed by #6649
Closed
3 tasks done

Spearhead Sprite Attachments #6950

thevandie opened this issue Aug 14, 2024 · 2 comments · May be fixed by #6649
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Bug Admin events aren't bugs

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@thevandie
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Testmerges

#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 8d2cc8f #6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, allow LAZ for CAS inside most structures, Xenos can now weed everything except LZ's and surrounding of LZ's.' by Venuska1117 at commit 817ed55 #6248: 'New Map: LV-759 Hybrisa Prospera' by Zenith00000 at commit f3201d3 #6682: 'Hugged changes' by zzzmike at commit 901f664 #6860: 'Mentor New Player Markers' by realforest2001 at commit f69c2c4 #6855: 'Non folding plasteel barricade' by Blundir at commit d277c0e

Round ID

23512

Description of the bug

The spearhead revolver is no longer accurate when placing attachments on it, specifically the top rail attachment.
image

What's the difference with what should have happened?

It should be shifted down a bit, so it's actually on the top of the gun.

How do we reproduce this bug?

  1. Spawn a Spearhead Revolver
  2. Attach a Flashlight/Sight/Whatever toprail attachment to it
  3. Hovering
    ...

Issue Bingo

@thevandie thevandie added the Bug Admin events aren't bugs label Aug 14, 2024
@Blundir
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Blundir commented Aug 14, 2024

#6649

@Blundir Blundir linked a pull request Aug 14, 2024 that will close this issue
@thevandie
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oh you fix it there? k

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2 participants