m3 officer on-sprite armor doesn't match the worn item color #7040
Labels
Bug
Admin events aren't bugs
Confirmed Bug
We have the same at home!
Sprites
Remove the soul from the game.
Testmerges
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 97b9492b2e
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 817ed55a47
#6824: 'Human bursting sounds + sprite, new hugging sounds' by Blundir at commit 0545431b86
#6820: 'Updates close backpack icon' by Blundir at commit e6e1e493fa
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#6977: 'Mapping: LV522 Changes to overall map, including the size, poplimit, chokepoints and other such things' by spartanbobby at commit 36502bb625
#7025: 'Fixes giant lizard code breaking when disarmed' by VileBeggar at commit 57ec6291a9
#6039: 'Project ARES TM Holder (v5)' by realforest2001 at commit 9605b414bd
Round ID
23664
Description of the bug
title
What's the difference with what should have happened?
icon on HUD is blue, icon on marine is tan; i expect it to be blue? map is trijent
How do we reproduce this bug?
Attached logs
Additional details
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