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#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 97b9492b2e#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 817ed55a47#6824: 'Human bursting sounds + sprite, new hugging sounds' by Blundir at commit 0545431b86#6820: 'Updates close backpack icon' by Blundir at commit e6e1e493fa#6808: 'Attachments resprite' by Blundir at commit cc4fe40905#7025: 'Fixes giant lizard code breaking when disarmed, and adds some minor features to the mob' by VileBeggar at commit 0fb4b458bf#6039: 'Project ARES TM Holder (v5)' by realforest2001 at commit fbfe12c534#5829: '(EVENT) Cortical Borers' by realforest2001 at commit e662a034e2
23790
When a living lizard is stunned by the dropship taking off/landing, they remain stunned even after the stun has worn off for other mobs.
The lizard should probably get up at some point instead of being stunned forever.
N/A
The text was updated successfully, but these errors were encountered:
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Testmerges
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 97b9492b2e
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 817ed55a47
#6824: 'Human bursting sounds + sprite, new hugging sounds' by Blundir at commit 0545431b86
#6820: 'Updates close backpack icon' by Blundir at commit e6e1e493fa
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#7025: 'Fixes giant lizard code breaking when disarmed, and adds some minor features to the mob' by VileBeggar at commit 0fb4b458bf
#6039: 'Project ARES TM Holder (v5)' by realforest2001 at commit fbfe12c534
#5829: '(EVENT) Cortical Borers' by realforest2001 at commit e662a034e2
Round ID
23790
Description of the bug
When a living lizard is stunned by the dropship taking off/landing, they remain stunned even after the stun has worn off for other mobs.
What's the difference with what should have happened?
The lizard should probably get up at some point instead of being stunned forever.
How do we reproduce this bug?
Attached logs
Additional details
The text was updated successfully, but these errors were encountered: