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Incorrect viewing angle with binoculars during and after neurotoxin stun #7116

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cm13-issue-bot opened this issue Sep 4, 2024 · 1 comment
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Bug Admin events aren't bugs Duplicate It's already been done before

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Testmerges

#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 97b9492b2e
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 817ed55a47
#6820: 'Updates close backpack icon' by Blundir at commit e6e1e493fa
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#7025: 'Fixes giant lizard code breaking when disarmed, and adds some minor features to the mob' by VileBeggar at commit 023f225ddb
#7093: 'ports ipintel subsystem' by harryob at commit 3416fba856

Round ID

23815

Description of the bug

During and after being stung by the boiler's injectable tailstab neurotoxin, the binoculars I used zoomed out, but did not apply the forward offset in the direction I was facing. This gave me enhanced view radius behind me.

What's the difference with what should have happened?

The view should have been offset forwards in the facing direction by 5 tiles.

How do we reproduce this bug?

Get neurogassed OR in the neurosmoke long enough that your vision starts to shake and your character stammers. Equip binoculars, use binoculars.
The binoculars would not forward-offset when using them until I was dead and got revived.

Attached logs

N/A

Additional details

  • Author: Xindii
  • Admin: Some random guy 3124
  • Note: None
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Sep 4, 2024
@ItsVyzo ItsVyzo added the Duplicate It's already been done before label Sep 10, 2024
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ItsVyzo commented Sep 10, 2024

#266

@ItsVyzo ItsVyzo closed this as not planned Won't fix, can't repro, duplicate, stale Sep 10, 2024
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Labels
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