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When a deployable surgical bed is deployed under the dropship chairs, there is no way to return the surgical bed to the foldable state nor drag it off the tile with the chairs. The standard roller bed has the same problem but can be dragged off albeit the roller bed too is completely subsumed by the two DS chairs.
What's the difference with what should have happened?
Ever since the dropship was updated with many more chairs, the condensed sprites of the dropship seats have completely or near completely covered many objects in the tiles they occupy. This instance of the surgical bed is the first time I have found with no way to recover said hidden objects shy of destroying the chairs.
How do we reproduce this bug?
Deploy the surgical bed on a dropship double chair sprite.
Attempt to recover said surgical bed. (sprite is completely covered by chairs and alt + click does not let you fold a deployable bed)
Consider how mad shipside docs would be if you deployed all surgical beds under these dropship seats.
Put that thought out of your mind for clearly being a dick to the poor Medical staff.
Attached logs
N/A
Additional details
Author: Superwelder
Admin: Some random guy 3124
Note: None
The text was updated successfully, but these errors were encountered:
Forgot to mention it in the report but the good ol' right click menu does not have an option to fold a surgical bed or roller bed. Could not think of a way to get the surgical bed to close without access to the sprite for drag click.
Not a bug, just don't deploy surgery beds on the dropship. You can't even do surgery on it.
There is no option to list the report as an oversight so here we are. The problem is not that surgery can not be done in the DS, its that there is no way to pick up or move a surgical bed under those chairs. Either surgical beds should have a right click to toggle them closed or should not be allowed to deploy on the dropship. The former is a better bet to avoid this problem in the future with other objects overlaid on the surgical bed. This report has obvious gameplay implications so I recommend it remain open.
Testmerges
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit b84244f2c1
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 300a41768f
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#7093: 'ports ipintel subsystem' by harryob at commit 3416fba856
#7106: 'Flexible Job Icons' by realforest2001 at commit a490c79b43
#7061: 'Project ARES: Interface Data Proc' by realforest2001 at commit dfe5291875
#7123: 'Adds the preference to trigger xeno/human abilities with right click instead of middle click or shift click' by Watermelon914 at commit f36738c2db
#6860: 'Mentor New Player Markers' by realforest2001 at commit 1457cbadfe
#5925: 'Biosuit Updates' by realforest2001 at commit defe54c896
#7087: 'Psychic Radiance for humans' by realforest2001 at commit de30e203b3
#7139: 'Adds a webhook for sending the top 10 overtiming procs to discord' by Watermelon914 at commit bf6d44d58f
Round ID
23877
Description of the bug
When a deployable surgical bed is deployed under the dropship chairs, there is no way to return the surgical bed to the foldable state nor drag it off the tile with the chairs. The standard roller bed has the same problem but can be dragged off albeit the roller bed too is completely subsumed by the two DS chairs.
What's the difference with what should have happened?
Ever since the dropship was updated with many more chairs, the condensed sprites of the dropship seats have completely or near completely covered many objects in the tiles they occupy. This instance of the surgical bed is the first time I have found with no way to recover said hidden objects shy of destroying the chairs.
How do we reproduce this bug?
Attached logs
Additional details
The text was updated successfully, but these errors were encountered: