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#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 22dcde564c#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 300a41768f#6808: 'Attachments resprite' by Blundir at commit cc4fe40905#7093: 'ports ipintel subsystem' by harryob at commit 3416fba856#7106: 'Flexible Job Icons' by realforest2001 at commit a490c79b43#7061: 'Project ARES: Interface Data Proc' by realforest2001 at commit dfe5291875#6860: 'Mentor New Player Markers' by realforest2001 at commit 1457cbadfe#6938: 'SHARP Rifle Revived' by Nomoresolvalou at commit ee30cdd891#7165: 'Fax Responders & Paperwork Prefabs hybrid TM' by realforest2001 at commit 00c3725e1f
23950
It appears the Dropship Crew Chief does not have access to the Firing Range door, while it appears even Riflemen have access to this area.
DCC ID should have access to this door.
N/A
The text was updated successfully, but these errors were encountered:
Intended. You have Auxiliary Bay next to cryo
Sorry, something went wrong.
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Testmerges
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 22dcde564c
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 300a41768f
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#7093: 'ports ipintel subsystem' by harryob at commit 3416fba856
#7106: 'Flexible Job Icons' by realforest2001 at commit a490c79b43
#7061: 'Project ARES: Interface Data Proc' by realforest2001 at commit dfe5291875
#6860: 'Mentor New Player Markers' by realforest2001 at commit 1457cbadfe
#6938: 'SHARP Rifle Revived' by Nomoresolvalou at commit ee30cdd891
#7165: 'Fax Responders & Paperwork Prefabs hybrid TM' by realforest2001 at commit 00c3725e1f
Round ID
23950
Description of the bug
It appears the Dropship Crew Chief does not have access to the Firing Range door, while it appears even Riflemen have access to this area.
What's the difference with what should have happened?
DCC ID should have access to this door.
How do we reproduce this bug?
Attached logs
Additional details
The text was updated successfully, but these errors were encountered: