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Forecon Can Not Receive Holocards #7221

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cm13-issue-bot opened this issue Sep 26, 2024 · 0 comments
Open

Forecon Can Not Receive Holocards #7221

cm13-issue-bot opened this issue Sep 26, 2024 · 0 comments
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Oversight Test your code rigorously only for you to overlook something ultra obvious

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Testmerges

#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 22dcde564c
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 300a41768f
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#6938: 'SHARP Rifle Revived' by Nomoresolvalou at commit db04ccde7e
#7165: 'Fax Responders & Paperwork Prefabs hybrid TM' by realforest2001 at commit fc14a551ec

Round ID

24097

Description of the bug

Forecon can not have holocards applied to them. A travesty of modern medicine.

What's the difference with what should have happened?

As marines, the holocard system should apply to them.

How do we reproduce this bug?

Try to give a forecon member a holocard. Fail.

Attached logs

N/A

Additional details

  • Author: Superwelder
  • Admin: Blundir
  • Note: Not really a bug, but an oversight, since forecon by code aren't marines at all, but survivors, therefore they cannot having numerous things marines have.
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Sep 26, 2024
@ItsVyzo ItsVyzo added Oversight Test your code rigorously only for you to overlook something ultra obvious and removed Bug Admin events aren't bugs labels Oct 18, 2024
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