You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
title. hard to explain with words real good, steps make more sense
What's the difference with what should have happened?
not to get tackle sound spam jumpscared every step i take off the normandy with my chemical loot pinata
How do we reproduce this bug?
1.) kill a queen
2.) kill some other things maybe too
3.) drag queen body over the corpses of inferior bug beings
4.) tackle sound plays for each dead xeno you drag the queen corpse over
Attached logs
N/A
Additional details
Author: Doomvoyager
Admin: SmellyHippie
Note: None
The text was updated successfully, but these errors were encountered:
Testmerges
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 22dcde564c
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 300a41768f
#6808: 'Attachments resprite' by Blundir at commit cc4fe40905
#6938: 'SHARP Rifle Revived' by Nomoresolvalou at commit db04ccde7e
#7165: 'Fax Responders & Paperwork Prefabs hybrid TM' by realforest2001 at commit fc14a551ec
Round ID
24099
Description of the bug
title. hard to explain with words real good, steps make more sense
What's the difference with what should have happened?
not to get tackle sound spam jumpscared every step i take off the normandy with my chemical loot pinata
How do we reproduce this bug?
1.) kill a queen
2.) kill some other things maybe too
3.) drag queen body over the corpses of inferior bug beings
4.) tackle sound plays for each dead xeno you drag the queen corpse over
Attached logs
Additional details
The text was updated successfully, but these errors were encountered: