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I went to the W-Y lab and lift the lockdown over the city, that, in my understanding, should lift all the W-Y lockdown doors from the city, that i understand taking as a base than that was what i have been told some weeks ago by a moderator too, and all of this in relation to this map, Hybrisa Prospera.
The thing is, there is at least a W-Y Lockdown door than doesn't lift up when you release the W-Y Lockdown over the city, that door is straight going down from the south LZ of Hybrisa Prospera, it's one of the three clown doors, i assume this is a bug because it makes sence for the W-Y Lockdown to be a way to that secret area and because all the other W-Y Lockdown doors i manage to see were liftup when i release the W-Y Lockdown.
What's the difference with what should have happened?
When the button is pressed to release the W-Y Lockdown over the city, all the W-Y blast doors in the city should lift.
How do we reproduce this bug?
Restore Power in the area of the Biolab in W-Y, at least in the area of security than have the button.
Press the button, a global message should say than the lockdown is lifted
Go to the area south of the southern LZ in Hybrisa prospera and check if the W-Y blast door pointing to the west is still there.
You can find that door in the area just before the caves going south from the southern LZ of Hibrisa Prospera.
Attached logs
N/A
Additional details
Author: Obsdark
Admin: Piterskiy
Note: None
The text was updated successfully, but these errors were encountered:
There are two buttons in the Research labs, The north one at the Reception opens the LAB lockdown, The second one opens the COLONY lockdown.
The Lab lockdown one can be opened any time, basically it opens all of the labs doors.
The second and more important one is in the red security office just north of the hangar, south part of the lab. It opens the whole colony lockdown, including the doors south of LZ2. It has a timer to stop survivors from pressing it early, you need to have waited at least 30 minutes into the round before you can press it.
I think you're just being a bit confused with the buttons, or are not aware of there being two of them with different functions.
If the buttons are broken, then something has changed how they work recently, because they'd always worked until now, but I think this is just confusion rather then any actual issue.
that door is straight going down from the south LZ of Hybrisa Prospera, it's one of the three clown doors, i assume this is a bug because it makes sence for the W-Y Lockdown to be a way to that secret area and because all the other W-Y Lockdown doors i manage to see were liftup when i release the W-Y Lockdown.
The clown room and all connected areas are out of bounds and intentionally inaccessible.
Testmerges
#7850: 'Acid Runner: Acid gen cap' by TheManWithNoHands at commit b2927b11b5
#7607: 'Warden Praetorian rework (tm)' by Red-byte3D at commit 96240c0fec
#8061: 'Revives sunset pr (#6400)' by Git-Nivrak at commit 344b82d847
#7614: 'Loadout Customization - Items expanded & more...' by Zenith00000 at commit 296aba1a20
#7650: 'Yet Another Attempt To Fix Vamp' by ihatethisengine at commit eaf54699e6
#8079: 'Moves chempoint gain away from biomatter. Second try.' by TheManWithNoHands at commit afa885b43d
#8197: 'Colors some lights' by nauticall at commit 2dac672d37
#8194: 'Temperature Standardization and Fixes' by Drulikar at commit 9aebed8795
#8078: 'Stacks inserted into storages will now try to fill other stacks first' by Git-Nivrak at commit c9fae7c4af
#7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit aaf15dae03
#8226: 'Project ARES: Turret IFF Controls' by realforest2001 at commit 87114a46ac
#8217: 'First pass on subsysteming datacore related updates' by spookydonut at commit bd5796b743
Round ID
26099
Description of the bug
I went to the W-Y lab and lift the lockdown over the city, that, in my understanding, should lift all the W-Y lockdown doors from the city, that i understand taking as a base than that was what i have been told some weeks ago by a moderator too, and all of this in relation to this map, Hybrisa Prospera.
The thing is, there is at least a W-Y Lockdown door than doesn't lift up when you release the W-Y Lockdown over the city, that door is straight going down from the south LZ of Hybrisa Prospera, it's one of the three clown doors, i assume this is a bug because it makes sence for the W-Y Lockdown to be a way to that secret area and because all the other W-Y Lockdown doors i manage to see were liftup when i release the W-Y Lockdown.
What's the difference with what should have happened?
When the button is pressed to release the W-Y Lockdown over the city, all the W-Y blast doors in the city should lift.
How do we reproduce this bug?
You can find that door in the area just before the caves going south from the southern LZ of Hibrisa Prospera.
Attached logs
Additional details
The text was updated successfully, but these errors were encountered: