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Removes nesting the dead #3806

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merged 1 commit into from
Jul 6, 2023

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morrowwolf
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@morrowwolf morrowwolf commented Jul 5, 2023

About the pull request

This PR makes it impossible to nest the dead.

Explain why it's good for the game

Dead people being placed on resin walls to create magical bullet shields is not the intention of nests.

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🆑 Morrow
del: Removed nesting the dead
/:cl:

@github-actions github-actions bot added the Removal snap label Jul 5, 2023
@Drulikar
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Drulikar commented Jul 5, 2023

Other note about this though is anyone alive that end up dying (impregnated or not) in a nest will still be in this situation. Also with #3719 nests just generally need target de-prioritization (out of scope unless you instead take an approach that fixes both problems).

@morrowwolf
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Other note about this though is anyone alive that end up dying (impregnated or not) in a nest will still be in this situation. Also with #3719 nests just generally need target de-prioritization (out of scope unless you instead take an approach that fixes both problems).

Just minimizing intentional abuse of this for the time being. I wouldn't be against making them bullet pass through though and I don't think it would be too difficult.

@BeagleGaming1 BeagleGaming1 added this pull request to the merge queue Jul 6, 2023
Merged via the queue into cmss13-devs:master with commit 9a27fbc Jul 6, 2023
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cm13-github added a commit that referenced this pull request Jul 6, 2023
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4 participants