diff --git a/code/game/objects/effects/landmarks/survivor_spawner.dm b/code/game/objects/effects/landmarks/survivor_spawner.dm
index bc24cb0d9d1f..e0d46432d3ce 100644
--- a/code/game/objects/effects/landmarks/survivor_spawner.dm
+++ b/code/game/objects/effects/landmarks/survivor_spawner.dm
@@ -139,3 +139,29 @@
/obj/effect/landmark/survivor_spawner/lv522_forecon_squad_leader
equipment = /datum/equipment_preset/survivor/forecon/squad_leader
spawn_priority = SPAWN_PRIORITY_HIGH
+
+/obj/effect/landmark/survivor_spawner/fiorina_ua_peacekeeper
+ equipment = /datum/equipment_preset/survivor/ua_peacekeeper
+ intro_text = list("
You are a United Americas peacekeeper!
",\
+ "You ARE aware of the xenomorph threat.",\
+ "Your primary objective is to hold your position and survive, the CMB were sent to assist but you answer to yourselves - adminhelp.")
+ story_text = "You are a peacekeeper for the United Americas. You and your allies were stationed on this station to act as riot control personnel for its large prison population. During a mass riot and biological quarantine breach, you and your comrades held the line against the overwhelming hoard of rioting prisoners. After the death of your Captain, you resorted to lethal force to clear the area. You stopped the riot, but perhaps at the cost of a small part of your soul. Your team's distress signal was answered by a nearby CMB ship, which crash landed, their survivors rallied to your location and now you huddle together. You can only pray a more well equipped rescue force is en route, because the real nightmare is about to begin."
+ spawn_priority = SPAWN_PRIORITY_MEDIUM
+
+/obj/effect/landmark/survivor_spawner/fiorina_cmb_deputy
+ equipment = /datum/equipment_preset/survivor/cmb_deputy
+ synth_equipment = /datum/equipment_preset/synth/survivor/cmb_synth/fiorina
+ intro_text = list("You are a CMB deputy!
",\
+ "You ARE aware of the xenomorph threat.",\
+ "Your primary objective is to hold your position and survive, the CMB Marshal is your superior officer! - adminhelp.")
+ story_text = "You are a CMB Deputy. Several days ago you and your team received a distress signal from this space station. Under the belief that a mass riot was in progress, you were dispatched as part of a rapid response team to relieve the station's security forces. Upon your arrival, a ring of unexpected orbital debris knocked your shuttle's engines offline, forcing an emergency landing. Only some of you survived. You locate a small group of United American peacekeepers, and after being informed of the dire situation, are resolved to hold your ground until rescue arrives. You can only pray they come soon."
+ spawn_priority = SPAWN_PRIORITY_HIGH
+
+/obj/effect/landmark/survivor_spawner/fiorina_cmb_marshal
+ equipment = /datum/equipment_preset/survivor/cmb_marshal
+ synth_equipment = /datum/equipment_preset/synth/survivor/cmb_synth/fiorina
+ intro_text = list("You are the CMB marshal!
",\
+ "You ARE aware of the xenomorph threat.",\
+ "Your primary objective is to hold your position and survive, you are the ranking officer commanding the deputies! - adminhelp.")
+ story_text = "You are a CMB Deputy. Several days ago you and your team received a distress signal from this space station. Under the belief that a mass riot was in progress, you were dispatched as part of a rapid response team to relieve the station's security forces. Upon your arrival, a ring of unexpected orbital debris knocked your shuttle's engines offline, forcing an emergency landing. Only some of you survived. You locate a small group of United American peacekeepers, and after being informed of the dire situation, are resolved to hold your ground until rescue arrives. You can only pray they come soon."
+ spawn_priority = SPAWN_PRIORITY_VERY_HIGH
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index e8dcdac34222..abe6eb910b1b 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -979,6 +979,16 @@
icon_state = "wy_headset"
initial_keys = list(/obj/item/device/encryptionkey/WY, /obj/item/device/encryptionkey/cmb)
+/obj/item/device/radio/headset/distress/CMB/hvh
+ desc = "A sleek headset used by The Colonial Marshal Bureau, crafted in Sol. Low profile and comfortable. No one is above the law. Channels are as follows: :o - colony."
+ initial_keys = list(/obj/item/device/encryptionkey/colony, /obj/item/device/encryptionkey/cmb)
+ misc_tracking = FALSE
+
+/obj/item/device/radio/headset/distress/CMB/hvh/ua
+ desc = "A special issue headset used by UA Peacekeepers, has been modified to tap into CMB channels. Channels are as follows: :o - colony."
+ initial_keys = list(/obj/item/device/encryptionkey/colony, /obj/item/device/encryptionkey/cmb)
+ misc_tracking = FALSE
+
/obj/item/device/radio/headset/almayer/highcom
name = "USCM High Command headset"
desc = "Issued to members of USCM High Command and their immediate subordinates. Channels are as follows: :v - marine command, :p - military police, :a - alpha squad, :b - bravo squad, :c - charlie squad, :d - delta squad, :n - engineering, :m - medbay, :u - requisitions, :j - JTAC, :t - intel, :z - HighCom"
diff --git a/code/modules/gear_presets/survivors.dm b/code/modules/gear_presets/survivors.dm
index 8c6a118d24d4..9cf531074e0c 100644
--- a/code/modules/gear_presets/survivors.dm
+++ b/code/modules/gear_presets/survivors.dm
@@ -1523,6 +1523,116 @@
var/shoespath = /obj/item/clothing/shoes/combat
human.equip_to_slot_or_del(new shoespath, WEAR_FEET)
+/datum/equipment_preset/survivor/ua_peacekeeper
+ name = "United Americas Peacekeeper"
+ assignment = "United Americas Peacekeeper"
+ flags = EQUIPMENT_PRESET_EXTRA
+ skills = /datum/skills/civilian/survivor/marshal
+ languages = list(LANGUAGE_ENGLISH)
+ faction = FACTION_USCM
+ faction_group = list(FACTION_USCM, FACTION_SURVIVOR)
+ idtype = /obj/item/card/id/syndicate
+ role_comm_title = "UA PCK"
+/datum/equipment_preset/survivor/ua_peacekeeper/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/hvh/ua, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/balaclava(new_human), WEAR_FACE)
+
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/large_stack(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol(new_human), WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol(new_human), WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3(new_human), WEAR_IN_BELT)
+
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE)
+
+ ..()
+
+/datum/equipment_preset/survivor/cmb_deputy
+ name = "CMB Deputy"
+ assignment = "CMB Deputy"
+ flags = EQUIPMENT_PRESET_EXTRA
+ skills = /datum/skills/civilian/survivor/marshal
+ languages = list(LANGUAGE_ENGLISH)
+ faction = FACTION_USCM
+ faction_group = list(FACTION_USCM, FACTION_SURVIVOR)
+ access = list(
+ ACCESS_CIVILIAN_PUBLIC,
+ ACCESS_CIVILIAN_RESEARCH,
+ ACCESS_CIVILIAN_ENGINEERING,
+ ACCESS_CIVILIAN_LOGISTICS,
+ ACCESS_CIVILIAN_BRIG,
+ ACCESS_CIVILIAN_MEDBAY,
+ ACCESS_CIVILIAN_COMMAND,
+ )
+ role_comm_title = "CMB Deputy"
+
+/datum/equipment_preset/survivor/cmb_deputy/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/hvh, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
+
+ if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
+ add_ice_colony_survivor_equipment(new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD)
+ if(new_human.disabilities & NEARSIGHTED)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES)
+ else
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large(new_human), WEAR_R_STORE)
+ add_survivor_weapon_security(new_human)
+
+ ..()
+
+/datum/equipment_preset/survivor/cmb_marshal
+ name = "CMB Marshal"
+ assignment = "CMB Marshal"
+ flags = EQUIPMENT_PRESET_EXTRA
+ skills = /datum/skills/civilian/survivor/marshal
+ languages = list(LANGUAGE_ENGLISH)
+ faction = FACTION_USCM
+ faction_group = list(FACTION_USCM, FACTION_SURVIVOR)
+ access = list(
+ ACCESS_CIVILIAN_PUBLIC,
+ ACCESS_CIVILIAN_RESEARCH,
+ ACCESS_CIVILIAN_ENGINEERING,
+ ACCESS_CIVILIAN_LOGISTICS,
+ ACCESS_CIVILIAN_BRIG,
+ ACCESS_CIVILIAN_MEDBAY,
+ ACCESS_CIVILIAN_COMMAND,
+ )
+ role_comm_title = "CMB Marshal"
+
+/datum/equipment_preset/survivor/cmb_marshal/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/hvh, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
+
+ if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
+ add_ice_colony_survivor_equipment(new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD)
+ if(new_human.disabilities & NEARSIGHTED)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES)
+ else
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large(new_human), WEAR_R_STORE)
+ add_survivor_weapon_security(new_human)
+
+ ..()
+
/datum/equipment_preset/survivor/new_varadero/commander
name = "Survivor - USASF Commander"
assignment = "USASF Commander"
@@ -1562,3 +1672,4 @@
new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack(new_human), WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/m1911(new_human), WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap(new_human), WEAR_HEAD)
+
diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm
index 8ac227e9a0bb..9983b46b2282 100644
--- a/code/modules/gear_presets/synths.dm
+++ b/code/modules/gear_presets/synths.dm
@@ -369,6 +369,24 @@
survivor_variant = SECURITY_SURVIVOR
+/datum/equipment_preset/synth/survivor/cmb_synth/fiorina
+ equipment_to_spawn = list(
+ WEAR_HEAD = /obj/item/clothing/head/CMB,
+ WEAR_L_EAR = /obj/item/device/radio/headset/distress/CMB/hvh,
+ WEAR_EYES = /obj/item/clothing/glasses/sunglasses/sechud,
+ WEAR_BODY = /obj/item/clothing/under/CM_uniform,
+ WEAR_BACK = /obj/item/storage/backpack/satchel/sec,
+ WEAR_IN_BACK = /obj/item/device/camera,
+ WEAR_IN_BACK = /obj/item/device/taperecorder,
+ WEAR_JACKET = /obj/item/clothing/suit/storage/CMB,
+ WEAR_IN_JACKET = /obj/item/weapon/telebaton,
+ WEAR_WAIST = /obj/item/storage/belt/security/MP/CMB/synth,
+ WEAR_HANDS = /obj/item/clothing/gloves/marine/veteran,
+ WEAR_R_STORE = /obj/item/storage/pouch/tools/full,
+ WEAR_FEET = /obj/item/clothing/shoes/marine/knife,
+ WEAR_L_HAND = /obj/item/storage/large_holster/machete/full
+ )
+
/datum/equipment_preset/synth/survivor/security_synth
name = "Survivor - Synthetic - Corporate Security Synth"
idtype = /obj/item/card/id/silver/cl
diff --git a/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json b/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json
index 54c13d429c0e..c0e0a602698c 100644
--- a/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json
+++ b/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json
@@ -1,3 +1,10 @@
[
- { "type": "map_sprinkle", "path": "sprinkles/" }
+ { "type": "map_sprinkle", "path": "sprinkles/" },
+ {
+ "type": "map_insert",
+ "landmark": "uapeacekeepers",
+ "chance": 1.0,
+ "path": "standalone/riotcontrol.dmm",
+ "when": { "lvevent": "peacekeepers" }
+ }
]
diff --git a/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json b/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json
index fe51488c7066..e101e79298bf 100644
--- a/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json
+++ b/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json
@@ -1 +1,9 @@
-[]
+[
+ {
+ "type": "pick", "name": "Peacekeepers",
+ "choices": [
+ { "weight": 4, "type": "def", "values": { "lvevent": "none" } },
+ { "weight": 2, "type": "def", "values": { "lvevent": "peacekeepers" } }
+ ]
+ }
+]
diff --git a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm
index 4e1f9e3437ce..955c8073d22a 100644
--- a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm
@@ -12166,6 +12166,14 @@
/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/prison,
/area/fiorina/station/security)
+"hwb" = (
+/obj/effect/landmark/nightmare{
+ insert_tag = "uapeacekeepers"
+ },
+/turf/open/floor/prison{
+ icon_state = "floor_plate"
+ },
+/area/fiorina/station/security)
"hwn" = (
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_door,
/turf/open/floor/prison{
@@ -65550,7 +65558,7 @@ nqN
nqN
nqN
ksk
-sRV
+hwb
cvq
nqN
nqN
diff --git a/maps/map_files/FOP_v3_Sciannex/standalone/riotcontrol.dmm b/maps/map_files/FOP_v3_Sciannex/standalone/riotcontrol.dmm
new file mode 100644
index 000000000000..5f1f920d3c0d
--- /dev/null
+++ b/maps/map_files/FOP_v3_Sciannex/standalone/riotcontrol.dmm
@@ -0,0 +1,2617 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"ax" = (
+/obj/structure/window/framed/prison,
+/turf/open/floor/plating/prison,
+/area/fiorina/station/security)
+"aI" = (
+/obj/structure/prop/almayer/computers/sensor_computer1{
+ name = "computer"
+ },
+/turf/open/floor/prison{
+ icon_state = "darkredfull2"
+ },
+/area/fiorina/station/security)
+"aR" = (
+/obj/item/stack/sheet/metal,
+/turf/open/floor/prison,
+/area/fiorina/station/security)
+"aU" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/door/window/eastright,
+/obj/item/reagent_container/food/drinks/coffeecup{
+ pixel_x = 7;
+ pixel_y = 14
+ },
+/turf/open/floor/plating/prison,
+/area/fiorina/station/security)
+"aW" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/machinery/deployable/barrier,
+/turf/open/floor/prison,
+/area/fiorina/station/security)
+"bt" = (
+/obj/structure/stairs/perspective{
+ dir = 9;
+ icon_state = "p_stair_full"
+ },
+/obj/item/ammo_casing/bullet,
+/turf/open/floor/prison,
+/area/fiorina/station/security)
+"bu" = (
+/obj/item/stack/folding_barricade,
+/turf/open/floor/prison{
+ icon_state = "floor_plate"
+ },
+/area/fiorina/station/security)
+"cR" = (
+/obj/structure/window/framed/prison/reinforced,
+/turf/open/floor/prison{
+ icon_state = "redfull"
+ },
+/area/fiorina/station/security)
+"dh" = (
+/obj/effect/landmark/corpsespawner/prisoner,
+/obj/effect/decal/cleanable/blood,
+/turf/open/floor/prison,
+/area/fiorina/station/security)
+"dj" = (
+/obj/item/weapon/shield/riot,
+/turf/open/floor/prison,
+/area/fiorina/station/security)
+"dF" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/item/ashtray/plastic,
+/obj/item/clothing/mask/cigarette,
+/obj/item/trash/cigbutt/ucigbutt{
+ pixel_y = 8
+ },
+/obj/structure/sign/nosmoking_1{
+ pixel_y = 30
+ },
+/turf/open/floor/prison{
+ icon_state = "redfull"
+ },
+/area/fiorina/station/security)
+"dH" = (
+/obj/item/ammo_casing/bullet,
+/obj/structure/barricade/deployable{
+ dir = 1
+ },
+/turf/open/floor/prison,
+/area/fiorina/station/security)
+"dT" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/machinery/computer/cameras{
+ dir = 1
+ },
+/turf/open/floor/prison{
+ icon_state = "redfull"
+ },
+/area/fiorina/station/security)
+"eg" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/flora/pottedplant{
+ icon_state = "pottedplant_29";
+ pixel_y = 10
+ },
+/turf/open/floor/prison{
+ icon_state = "redfull"
+ },
+/area/fiorina/station/security)
+"eL" = (
+/obj/structure/surface/table/reinforced/prison,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/item/phone{
+ pixel_x = 6;
+ pixel_y = -15
+ },
+/obj/item/phone{
+ pixel_y = 7
+ },
+/turf/open/floor/prison{
+ icon_state = "floor_plate"
+ },
+/area/fiorina/station/security)
+"fl" = (
+/obj/structure/barricade/wooden{
+ dir = 4;
+ pixel_y = 4
+ },
+/turf/open/floor/prison{
+ dir = 4;
+ icon_state = "cell_stripe"
+ },
+/area/fiorina/lz/near_lzII)
+"fu" = (
+/obj/structure/bed/sofa/south/grey/right,
+/turf/open/floor/prison{
+ icon_state = "floor_plate"
+ },
+/area/fiorina/station/security)
+"gc" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/open/floor/prison,
+/area/fiorina/station/security)
+"gG" = (
+/obj/structure/machinery/vending/coffee,
+/turf/open/floor/prison{
+ icon_state = "redfull"
+ },
+/area/fiorina/station/security)
+"gT" = (
+/obj/item/prop/helmetgarb/riot_shield,
+/turf/open/floor/prison{
+ icon_state = "redfull"
+ },
+/area/fiorina/station/security)
+"hc" = (
+/obj/structure/barricade/wooden{
+ dir = 4;
+ pixel_y = 4
+ },
+/obj/structure/barricade/wooden,
+/turf/open/floor/prison{
+ dir = 4;
+ icon_state = "cell_stripe"
+ },
+/area/fiorina/lz/near_lzII)
+"he" = (
+/obj/structure/closet/secure_closet/security_empty,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/item/ammo_magazine/shotgun/beanbag,
+/turf/open/floor/prison{
+ icon_state = "redfull"
+ },
+/area/fiorina/station/security)
+"hz" = (
+/obj/structure/filingcabinet,
+/obj/effect/landmark/objective_landmark/close,
+/turf/open/floor/prison{
+ icon_state = "floor_plate"
+ },
+/area/fiorina/station/security)
+"hN" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/turf/open/floor/prison{
+ icon_state = "floor_plate"
+ },
+/area/fiorina/station/security)
+"id" = (
+/obj/item/stack/sheet/metal,
+/turf/open/floor/prison{
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