diff --git a/code/game/objects/effects/landmarks/survivor_spawner.dm b/code/game/objects/effects/landmarks/survivor_spawner.dm index bc24cb0d9d1f..e0d46432d3ce 100644 --- a/code/game/objects/effects/landmarks/survivor_spawner.dm +++ b/code/game/objects/effects/landmarks/survivor_spawner.dm @@ -139,3 +139,29 @@ /obj/effect/landmark/survivor_spawner/lv522_forecon_squad_leader equipment = /datum/equipment_preset/survivor/forecon/squad_leader spawn_priority = SPAWN_PRIORITY_HIGH + +/obj/effect/landmark/survivor_spawner/fiorina_ua_peacekeeper + equipment = /datum/equipment_preset/survivor/ua_peacekeeper + intro_text = list("

You are a United Americas peacekeeper!

",\ + "You ARE aware of the xenomorph threat.",\ + "Your primary objective is to hold your position and survive, the CMB were sent to assist but you answer to yourselves - adminhelp.") + story_text = "You are a peacekeeper for the United Americas. You and your allies were stationed on this station to act as riot control personnel for its large prison population. During a mass riot and biological quarantine breach, you and your comrades held the line against the overwhelming hoard of rioting prisoners. After the death of your Captain, you resorted to lethal force to clear the area. You stopped the riot, but perhaps at the cost of a small part of your soul. Your team's distress signal was answered by a nearby CMB ship, which crash landed, their survivors rallied to your location and now you huddle together. You can only pray a more well equipped rescue force is en route, because the real nightmare is about to begin." + spawn_priority = SPAWN_PRIORITY_MEDIUM + +/obj/effect/landmark/survivor_spawner/fiorina_cmb_deputy + equipment = /datum/equipment_preset/survivor/cmb_deputy + synth_equipment = /datum/equipment_preset/synth/survivor/cmb_synth/fiorina + intro_text = list("

You are a CMB deputy!

",\ + "You ARE aware of the xenomorph threat.",\ + "Your primary objective is to hold your position and survive, the CMB Marshal is your superior officer! - adminhelp.") + story_text = "You are a CMB Deputy. Several days ago you and your team received a distress signal from this space station. Under the belief that a mass riot was in progress, you were dispatched as part of a rapid response team to relieve the station's security forces. Upon your arrival, a ring of unexpected orbital debris knocked your shuttle's engines offline, forcing an emergency landing. Only some of you survived. You locate a small group of United American peacekeepers, and after being informed of the dire situation, are resolved to hold your ground until rescue arrives. You can only pray they come soon." + spawn_priority = SPAWN_PRIORITY_HIGH + +/obj/effect/landmark/survivor_spawner/fiorina_cmb_marshal + equipment = /datum/equipment_preset/survivor/cmb_marshal + synth_equipment = /datum/equipment_preset/synth/survivor/cmb_synth/fiorina + intro_text = list("

You are the CMB marshal!

",\ + "You ARE aware of the xenomorph threat.",\ + "Your primary objective is to hold your position and survive, you are the ranking officer commanding the deputies! - adminhelp.") + story_text = "You are a CMB Deputy. Several days ago you and your team received a distress signal from this space station. Under the belief that a mass riot was in progress, you were dispatched as part of a rapid response team to relieve the station's security forces. Upon your arrival, a ring of unexpected orbital debris knocked your shuttle's engines offline, forcing an emergency landing. Only some of you survived. You locate a small group of United American peacekeepers, and after being informed of the dire situation, are resolved to hold your ground until rescue arrives. You can only pray they come soon." + spawn_priority = SPAWN_PRIORITY_VERY_HIGH diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index e8dcdac34222..abe6eb910b1b 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -979,6 +979,16 @@ icon_state = "wy_headset" initial_keys = list(/obj/item/device/encryptionkey/WY, /obj/item/device/encryptionkey/cmb) +/obj/item/device/radio/headset/distress/CMB/hvh + desc = "A sleek headset used by The Colonial Marshal Bureau, crafted in Sol. Low profile and comfortable. No one is above the law. Channels are as follows: :o - colony." + initial_keys = list(/obj/item/device/encryptionkey/colony, /obj/item/device/encryptionkey/cmb) + misc_tracking = FALSE + +/obj/item/device/radio/headset/distress/CMB/hvh/ua + desc = "A special issue headset used by UA Peacekeepers, has been modified to tap into CMB channels. Channels are as follows: :o - colony." + initial_keys = list(/obj/item/device/encryptionkey/colony, /obj/item/device/encryptionkey/cmb) + misc_tracking = FALSE + /obj/item/device/radio/headset/almayer/highcom name = "USCM High Command headset" desc = "Issued to members of USCM High Command and their immediate subordinates. Channels are as follows: :v - marine command, :p - military police, :a - alpha squad, :b - bravo squad, :c - charlie squad, :d - delta squad, :n - engineering, :m - medbay, :u - requisitions, :j - JTAC, :t - intel, :z - HighCom" diff --git a/code/modules/gear_presets/survivors.dm b/code/modules/gear_presets/survivors.dm index 8c6a118d24d4..9cf531074e0c 100644 --- a/code/modules/gear_presets/survivors.dm +++ b/code/modules/gear_presets/survivors.dm @@ -1523,6 +1523,116 @@ var/shoespath = /obj/item/clothing/shoes/combat human.equip_to_slot_or_del(new shoespath, WEAR_FEET) +/datum/equipment_preset/survivor/ua_peacekeeper + name = "United Americas Peacekeeper" + assignment = "United Americas Peacekeeper" + flags = EQUIPMENT_PRESET_EXTRA + skills = /datum/skills/civilian/survivor/marshal + languages = list(LANGUAGE_ENGLISH) + faction = FACTION_USCM + faction_group = list(FACTION_USCM, FACTION_SURVIVOR) + idtype = /obj/item/card/id/syndicate + role_comm_title = "UA PCK" +/datum/equipment_preset/survivor/ua_peacekeeper/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/hvh/ua, WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot, WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot, WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_HEAD) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat, WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/balaclava(new_human), WEAR_FACE) + + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/large_stack(new_human), WEAR_IN_BACK) + new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3, WEAR_WAIST) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol(new_human), WEAR_IN_BELT) + new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol(new_human), WEAR_IN_BELT) + new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3(new_human), WEAR_IN_BELT) + + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE) + + ..() + +/datum/equipment_preset/survivor/cmb_deputy + name = "CMB Deputy" + assignment = "CMB Deputy" + flags = EQUIPMENT_PRESET_EXTRA + skills = /datum/skills/civilian/survivor/marshal + languages = list(LANGUAGE_ENGLISH) + faction = FACTION_USCM + faction_group = list(FACTION_USCM, FACTION_SURVIVOR) + access = list( + ACCESS_CIVILIAN_PUBLIC, + ACCESS_CIVILIAN_RESEARCH, + ACCESS_CIVILIAN_ENGINEERING, + ACCESS_CIVILIAN_LOGISTICS, + ACCESS_CIVILIAN_BRIG, + ACCESS_CIVILIAN_MEDBAY, + ACCESS_CIVILIAN_COMMAND, + ) + role_comm_title = "CMB Deputy" + +/datum/equipment_preset/survivor/cmb_deputy/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/hvh, WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY) + + if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD]) + add_ice_colony_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD) + if(new_human.disabilities & NEARSIGHTED) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES) + else + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large(new_human), WEAR_R_STORE) + add_survivor_weapon_security(new_human) + + ..() + +/datum/equipment_preset/survivor/cmb_marshal + name = "CMB Marshal" + assignment = "CMB Marshal" + flags = EQUIPMENT_PRESET_EXTRA + skills = /datum/skills/civilian/survivor/marshal + languages = list(LANGUAGE_ENGLISH) + faction = FACTION_USCM + faction_group = list(FACTION_USCM, FACTION_SURVIVOR) + access = list( + ACCESS_CIVILIAN_PUBLIC, + ACCESS_CIVILIAN_RESEARCH, + ACCESS_CIVILIAN_ENGINEERING, + ACCESS_CIVILIAN_LOGISTICS, + ACCESS_CIVILIAN_BRIG, + ACCESS_CIVILIAN_MEDBAY, + ACCESS_CIVILIAN_COMMAND, + ) + role_comm_title = "CMB Marshal" + +/datum/equipment_preset/survivor/cmb_marshal/load_gear(mob/living/carbon/human/new_human) + new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/hvh, WEAR_L_EAR) + new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY) + + if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD]) + add_ice_colony_survivor_equipment(new_human) + new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK) + new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD) + if(new_human.disabilities & NEARSIGHTED) + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES) + else + new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET) + new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large(new_human), WEAR_R_STORE) + add_survivor_weapon_security(new_human) + + ..() + /datum/equipment_preset/survivor/new_varadero/commander name = "Survivor - USASF Commander" assignment = "USASF Commander" @@ -1562,3 +1672,4 @@ new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack(new_human), WEAR_IN_BACK) new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/m1911(new_human), WEAR_WAIST) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap(new_human), WEAR_HEAD) + diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm index 8ac227e9a0bb..9983b46b2282 100644 --- a/code/modules/gear_presets/synths.dm +++ b/code/modules/gear_presets/synths.dm @@ -369,6 +369,24 @@ survivor_variant = SECURITY_SURVIVOR +/datum/equipment_preset/synth/survivor/cmb_synth/fiorina + equipment_to_spawn = list( + WEAR_HEAD = /obj/item/clothing/head/CMB, + WEAR_L_EAR = /obj/item/device/radio/headset/distress/CMB/hvh, + WEAR_EYES = /obj/item/clothing/glasses/sunglasses/sechud, + WEAR_BODY = /obj/item/clothing/under/CM_uniform, + WEAR_BACK = /obj/item/storage/backpack/satchel/sec, + WEAR_IN_BACK = /obj/item/device/camera, + WEAR_IN_BACK = /obj/item/device/taperecorder, + WEAR_JACKET = /obj/item/clothing/suit/storage/CMB, + WEAR_IN_JACKET = /obj/item/weapon/telebaton, + WEAR_WAIST = /obj/item/storage/belt/security/MP/CMB/synth, + WEAR_HANDS = /obj/item/clothing/gloves/marine/veteran, + WEAR_R_STORE = /obj/item/storage/pouch/tools/full, + WEAR_FEET = /obj/item/clothing/shoes/marine/knife, + WEAR_L_HAND = /obj/item/storage/large_holster/machete/full + ) + /datum/equipment_preset/synth/survivor/security_synth name = "Survivor - Synthetic - Corporate Security Synth" idtype = /obj/item/card/id/silver/cl diff --git a/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json b/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json index 54c13d429c0e..c0e0a602698c 100644 --- a/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json +++ b/maps/Nightmare/maps/FOP_v3_Sciannex/nightmare.json @@ -1,3 +1,10 @@ [ - { "type": "map_sprinkle", "path": "sprinkles/" } + { "type": "map_sprinkle", "path": "sprinkles/" }, + { + "type": "map_insert", + "landmark": "uapeacekeepers", + "chance": 1.0, + "path": "standalone/riotcontrol.dmm", + "when": { "lvevent": "peacekeepers" } + } ] diff --git a/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json b/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json index fe51488c7066..e101e79298bf 100644 --- a/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json +++ b/maps/Nightmare/maps/FOP_v3_Sciannex/scenario.json @@ -1 +1,9 @@ -[] +[ + { + "type": "pick", "name": "Peacekeepers", + "choices": [ + { "weight": 4, "type": "def", "values": { "lvevent": "none" } }, + { "weight": 2, "type": "def", "values": { "lvevent": "peacekeepers" } } + ] + } +] diff --git a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm index 4e1f9e3437ce..955c8073d22a 100644 --- a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm +++ b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm @@ -12166,6 +12166,14 @@ /obj/effect/decal/cleanable/blood/drip, /turf/open/floor/prison, /area/fiorina/station/security) +"hwb" = ( +/obj/effect/landmark/nightmare{ + insert_tag = "uapeacekeepers" + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) "hwn" = ( /obj/effect/landmark/structure_spawner/xvx_hive/xeno_door, /turf/open/floor/prison{ @@ -65550,7 +65558,7 @@ nqN nqN nqN ksk -sRV +hwb cvq nqN nqN diff --git a/maps/map_files/FOP_v3_Sciannex/standalone/riotcontrol.dmm b/maps/map_files/FOP_v3_Sciannex/standalone/riotcontrol.dmm new file mode 100644 index 000000000000..5f1f920d3c0d --- /dev/null +++ b/maps/map_files/FOP_v3_Sciannex/standalone/riotcontrol.dmm @@ -0,0 +1,2617 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"ax" = ( +/obj/structure/window/framed/prison, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"aI" = ( +/obj/structure/prop/almayer/computers/sensor_computer1{ + name = "computer" + }, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"aR" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/prison, +/area/fiorina/station/security) +"aU" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/door/window/eastright, +/obj/item/reagent_container/food/drinks/coffeecup{ + pixel_x = 7; + pixel_y = 14 + }, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"aW" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/structure/machinery/deployable/barrier, +/turf/open/floor/prison, +/area/fiorina/station/security) +"bt" = ( +/obj/structure/stairs/perspective{ + dir = 9; + icon_state = "p_stair_full" + }, +/obj/item/ammo_casing/bullet, +/turf/open/floor/prison, +/area/fiorina/station/security) +"bu" = ( +/obj/item/stack/folding_barricade, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"cR" = ( +/obj/structure/window/framed/prison/reinforced, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"dh" = ( +/obj/effect/landmark/corpsespawner/prisoner, +/obj/effect/decal/cleanable/blood, +/turf/open/floor/prison, +/area/fiorina/station/security) +"dj" = ( +/obj/item/weapon/shield/riot, +/turf/open/floor/prison, +/area/fiorina/station/security) +"dF" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/ashtray/plastic, +/obj/item/clothing/mask/cigarette, +/obj/item/trash/cigbutt/ucigbutt{ + pixel_y = 8 + }, +/obj/structure/sign/nosmoking_1{ + pixel_y = 30 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"dH" = ( +/obj/item/ammo_casing/bullet, +/obj/structure/barricade/deployable{ + dir = 1 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"dT" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/computer/cameras{ + dir = 1 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"eg" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/flora/pottedplant{ + icon_state = "pottedplant_29"; + pixel_y = 10 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"eL" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/item/phone{ + pixel_x = 6; + pixel_y = -15 + }, +/obj/item/phone{ + pixel_y = 7 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"fl" = ( +/obj/structure/barricade/wooden{ + dir = 4; + pixel_y = 4 + }, +/turf/open/floor/prison{ + dir = 4; + icon_state = "cell_stripe" + }, +/area/fiorina/lz/near_lzII) +"fu" = ( +/obj/structure/bed/sofa/south/grey/right, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"gc" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"gG" = ( +/obj/structure/machinery/vending/coffee, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"gT" = ( +/obj/item/prop/helmetgarb/riot_shield, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"hc" = ( +/obj/structure/barricade/wooden{ + dir = 4; + pixel_y = 4 + }, +/obj/structure/barricade/wooden, +/turf/open/floor/prison{ + dir = 4; + icon_state = "cell_stripe" + }, +/area/fiorina/lz/near_lzII) +"he" = ( +/obj/structure/closet/secure_closet/security_empty, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/item/ammo_magazine/shotgun/beanbag, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"hz" = ( +/obj/structure/filingcabinet, +/obj/effect/landmark/objective_landmark/close, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"hN" = ( +/obj/structure/bed/chair{ + dir = 1 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"id" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"ie" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/storage/donut_box{ + pixel_y = 6 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"iu" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/computer/cameras{ + dir = 8 + }, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/item/phone{ + pixel_x = -3; + pixel_y = 13 + }, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"iv" = ( +/obj/structure/machinery/light/double/blue{ + dir = 8; + pixel_x = -10; + pixel_y = -3 + }, +/obj/structure/machinery/deployable/barrier, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"iH" = ( +/turf/closed/wall/r_wall/prison_unmeltable, +/area/fiorina/station/security) +"iL" = ( +/obj/effect/decal/cleanable/blood, +/obj/structure/machinery/light/double/blue{ + pixel_y = -1 + }, +/obj/effect/landmark/corpsespawner/prisoner, +/turf/open/floor/prison, +/area/fiorina/station/security) +"jw" = ( +/obj/effect/landmark/corpsespawner/prisoner, +/obj/effect/decal/cleanable/blood/drip, +/obj/structure/barricade/deployable{ + dir = 1 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"jP" = ( +/obj/structure/bed/sofa/south/grey/left, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"jQ" = ( +/obj/effect/landmark/survivor_spawner/fiorina_ua_peacekeeper, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"kg" = ( +/obj/structure/stairs/perspective{ + dir = 10; + icon_state = "p_stair_full" + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"ks" = ( +/obj/item/trash/barcardine, +/turf/open/floor/prison, +/area/fiorina/station/security) +"kw" = ( +/obj/structure/bed/sofa/south/grey/right, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"kG" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/reagent_container/spray/pepper, +/obj/item/clothing/glasses/sunglasses/sechud, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"kR" = ( +/obj/structure/machinery/door/airlock/prison_hatch/autoname, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"la" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/phone{ + pixel_y = 7 + }, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"lm" = ( +/obj/structure/machinery/deployable/barrier, +/turf/open/floor/prison, +/area/fiorina/station/security) +"lC" = ( +/obj/item/weapon/baton, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"lE" = ( +/obj/structure/lattice, +/turf/open/space, +/area/fiorina/oob) +"lI" = ( +/obj/effect/landmark/survivor_spawner/fiorina_ua_peacekeeper, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"lM" = ( +/obj/structure/extinguisher_cabinet, +/turf/closed/wall/prison, +/area/fiorina/station/security) +"lY" = ( +/obj/structure/closet/secure_closet/security_empty, +/obj/item/clothing/accessory/storage/holster, +/obj/structure/window/reinforced{ + dir = 4 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"ml" = ( +/obj/structure/machinery/light/double/blue{ + dir = 4; + pixel_x = 10; + pixel_y = 13 + }, +/obj/item/explosive/grenade/flashbang, +/turf/open/floor/prison{ + dir = 8; + icon_state = "red" + }, +/area/fiorina/station/security) +"mA" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/structure/machinery/computer/cameras{ + dir = 8 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"mR" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/flora/pottedplant{ + pixel_y = 9 + }, +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison, +/area/fiorina/station/security) +"nu" = ( +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"nJ" = ( +/obj/structure/barricade/metal/wired{ + dir = 1 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"oj" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/computer/cameras{ + dir = 8 + }, +/obj/item/device/flashlight/lamp{ + pixel_x = -6; + pixel_y = 16 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"ou" = ( +/obj/structure/machinery/deployable/barrier, +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison, +/area/fiorina/station/security) +"oz" = ( +/obj/structure/machinery/light/double/blue{ + dir = 8; + pixel_x = -10; + pixel_y = -3 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"oN" = ( +/obj/structure/bed/sofa/south/grey/left, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"pK" = ( +/obj/structure/largecrate/supply/supplies/water, +/obj/item/reagent_container/food/drinks/cans/waterbottle{ + pixel_x = -4; + pixel_y = 14 + }, +/obj/item/reagent_container/food/drinks/cans/waterbottle{ + pixel_x = 1; + pixel_y = 12 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"qF" = ( +/obj/structure/bed/chair/comfy, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"qV" = ( +/obj/structure/barricade/deployable{ + dir = 4 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"re" = ( +/obj/item/ammo_casing/bullet, +/obj/item/ammo_casing/bullet, +/obj/item/ammo_casing/bullet, +/turf/open/floor/prison, +/area/fiorina/station/security) +"rw" = ( +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison, +/area/fiorina/station/security) +"ry" = ( +/obj/effect/decal/cleanable/blood, +/obj/effect/landmark/corpsespawner/prisoner, +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/turf/open/floor/prison{ + dir = 10; + icon_state = "damaged1" + }, +/area/fiorina/station/security) +"rO" = ( +/turf/template_noop, +/area/template_noop) +"rY" = ( +/obj/structure/machinery/light/double/blue{ + dir = 4; + pixel_x = 10; + pixel_y = -3 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"sx" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/prison{ + dir = 8; + icon_state = "red" + }, +/area/fiorina/station/security) +"sL" = ( +/obj/item/stack/sheet/metal, +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"tE" = ( +/obj/structure/machinery/computer/cameras{ + dir = 1 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"tM" = ( +/obj/structure/stairs/perspective{ + dir = 8; + icon_state = "p_stair_full" + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"tN" = ( +/obj/structure/bed/chair/office/light{ + dir = 4 + }, +/turf/open/floor/wood, +/area/fiorina/station/security) +"tO" = ( +/obj/structure/bed/chair/office/dark{ + dir = 4 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"us" = ( +/obj/structure/filingcabinet{ + pixel_x = -8 + }, +/obj/structure/filingcabinet{ + pixel_x = 8 + }, +/obj/item/reagent_container/food/drinks/coffeecup{ + pixel_x = -7; + pixel_y = 11 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"ux" = ( +/obj/structure/window/framed/prison/reinforced, +/turf/open/floor/prison, +/area/fiorina/station/security) +"uE" = ( +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"uP" = ( +/obj/structure/closet/secure_closet/security_empty, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/item/weapon/classic_baton, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"vb" = ( +/obj/effect/landmark/survivor_spawner/fiorina_cmb_deputy, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"vn" = ( +/turf/open/floor/prison{ + icon_state = "platingdmg1" + }, +/area/fiorina/station/security) +"vv" = ( +/obj/structure/machinery/vending/security, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"vF" = ( +/obj/structure/platform, +/obj/structure/barricade/wooden, +/turf/open/floor/prison{ + dir = 8; + icon_state = "cell_stripe" + }, +/area/fiorina/station/security) +"we" = ( +/obj/structure/machinery/photocopier{ + pixel_y = 4 + }, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"wo" = ( +/obj/item/tool/crowbar/red, +/turf/open/floor/prison, +/area/fiorina/station/security) +"wX" = ( +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/turf/open/floor/prison{ + dir = 8; + icon_state = "cell_stripe" + }, +/area/fiorina/station/security) +"xy" = ( +/turf/open/floor/prison, +/area/fiorina/station/security) +"xD" = ( +/obj/item/stack/folding_barricade, +/turf/open/floor/prison{ + dir = 8; + icon_state = "red" + }, +/area/fiorina/station/security) +"xS" = ( +/turf/open/floor/prison{ + dir = 8; + icon_state = "redcorner" + }, +/area/fiorina/station/security) +"xT" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/storage/box/handcuffs{ + pixel_x = 6; + pixel_y = 1 + }, +/obj/item/storage/box/handcuffs{ + pixel_x = -7; + pixel_y = 1 + }, +/obj/item/storage/box/handcuffs{ + pixel_x = -2; + pixel_y = 11 + }, +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"xW" = ( +/obj/structure/machinery/door/airlock/almayer/maint/colony/autoname{ + req_one_access = null + }, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"xY" = ( +/turf/open/floor/prison{ + dir = 4; + icon_state = "red" + }, +/area/fiorina/station/security) +"ya" = ( +/obj/structure/stairs/perspective{ + icon_state = "p_stair_ew_full_cap" + }, +/obj/structure/platform/stair_cut/alt, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"yY" = ( +/obj/item/weapon/shield/riot, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"zu" = ( +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"zv" = ( +/obj/structure/window/reinforced, +/turf/open/floor/prison, +/area/fiorina/station/security) +"AX" = ( +/obj/structure/machinery/computer/prisoner, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Bw" = ( +/obj/structure/barricade/deployable, +/turf/open/floor/prison{ + dir = 4; + icon_state = "red" + }, +/area/fiorina/station/security) +"Bx" = ( +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/obj/item/tool/crowbar/red, +/turf/open/floor/prison, +/area/fiorina/station/security) +"BH" = ( +/obj/item/stack/folding_barricade, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"BP" = ( +/obj/effect/landmark/survivor_spawner/fiorina_cmb_marshal, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"BR" = ( +/obj/item/stack/sheet/wood, +/turf/open/floor/prison{ + dir = 4; + icon_state = "cell_stripe" + }, +/area/fiorina/station/security) +"BW" = ( +/turf/open/floor/prison{ + icon_state = "redcorner" + }, +/area/fiorina/station/security) +"Cf" = ( +/obj/structure/bed/chair/comfy{ + dir = 8 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Cm" = ( +/turf/closed/wall/r_wall/prison, +/area/fiorina/station/security) +"CI" = ( +/obj/structure/machinery/deployable/barrier, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Dr" = ( +/obj/structure/barricade/metal/wired{ + dir = 1 + }, +/obj/structure/barricade/metal/wired{ + dir = 1 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"DE" = ( +/obj/item/frame/table/almayer, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"DO" = ( +/obj/structure/window/framed/prison/reinforced/hull, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"DX" = ( +/obj/item/implanter/compressed, +/obj/structure/safe, +/obj/effect/landmark/objective_landmark/science, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Ef" = ( +/obj/structure/closet/secure_closet/guncabinet{ + req_access = null + }, +/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, +/obj/item/ammo_magazine/shotgun/buckshot, +/obj/item/ammo_magazine/shotgun/buckshot, +/obj/item/storage/belt/shotgun, +/obj/item/clothing/under/marine/ua_riot, +/obj/item/clothing/suit/storage/marine/veteran/ua_riot, +/obj/item/prop/helmetgarb/riot_shield, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Ei" = ( +/obj/structure/machinery/deployable/barrier, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Ep" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/card/id/guest, +/obj/effect/landmark/objective_landmark/close, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Er" = ( +/obj/structure/closet/secure_closet/guncabinet{ + req_access = null + }, +/obj/item/weapon/gun/launcher/grenade/m81, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Ev" = ( +/obj/structure/stairs/perspective{ + dir = 8; + icon_state = "p_stair_full" + }, +/obj/structure/platform, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Ew" = ( +/obj/structure/barricade/metal/wired{ + dir = 8 + }, +/obj/item/explosive/grenade/flashbang, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"EA" = ( +/obj/structure/machinery/door/airlock/multi_tile/almayer/generic{ + icon = 'icons/obj/structures/doors/2x1prepdoor.dmi' + }, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"EI" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/effect/landmark/corpsespawner/prisoner, +/obj/effect/decal/cleanable/blood, +/turf/open/floor/prison{ + icon_state = "damaged2" + }, +/area/fiorina/station/security) +"ES" = ( +/obj/item/ammo_casing/bullet, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Fw" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/device/flash, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"FO" = ( +/obj/structure/reagent_dispensers/peppertank{ + pixel_y = 30 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Gm" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/recharger{ + pixel_y = 4 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Gx" = ( +/turf/open/floor/prison{ + dir = 8; + icon_state = "red" + }, +/area/fiorina/station/security) +"GL" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/ammo_magazine/rifle/m16{ + current_rounds = 0 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"GP" = ( +/obj/effect/decal/cleanable/blood/drip, +/turf/open/floor/prison, +/area/fiorina/station/security) +"GQ" = ( +/obj/structure/platform, +/turf/open/floor/prison{ + dir = 4; + icon_state = "cell_stripe" + }, +/area/fiorina/station/security) +"GV" = ( +/obj/structure/machinery/door/airlock/almayer/maint/colony/autoname{ + dir = 1; + req_one_access = null + }, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"Hy" = ( +/obj/structure/platform, +/obj/structure/barricade/wooden, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"HR" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/item/stack/cable_coil, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"HS" = ( +/obj/structure/barricade/metal/wired, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"Ik" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/machinery/computer/cameras{ + dir = 4 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Ip" = ( +/obj/structure/barricade/metal/wired{ + dir = 8 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"It" = ( +/obj/structure/barricade/wooden{ + dir = 4; + pixel_y = 4 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Jo" = ( +/obj/structure/machinery/photocopier, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Jr" = ( +/obj/structure/coatrack, +/obj/item/clothing/suit/storage/CMB, +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"JI" = ( +/obj/structure/prop/almayer/computers/sensor_computer3, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"JJ" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/computer/cameras{ + dir = 8 + }, +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"JR" = ( +/obj/structure/closet/secure_closet/security_empty, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/item/storage/box/flashbangs, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Kh" = ( +/obj/structure/prop/almayer/computers/sensor_computer2, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"Ko" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/paper_bin{ + pixel_x = -3; + pixel_y = 7 + }, +/obj/item/tool/pen, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Kw" = ( +/obj/structure/closet/secure_closet/guncabinet{ + req_access = null + }, +/obj/item/weapon/gun/smg/mp5, +/obj/item/ammo_magazine/smg/mp5, +/obj/item/ammo_magazine/smg/mp5, +/obj/item/ammo_magazine/smg/mp5, +/obj/item/storage/belt/marine, +/obj/item/clothing/under/marine/ua_riot, +/obj/item/clothing/suit/storage/marine/veteran/ua_riot, +/obj/item/prop/helmetgarb/riot_shield, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"KC" = ( +/obj/effect/decal/cleanable/blood, +/obj/effect/landmark/corpsespawner/prisoner, +/turf/open/floor/prison{ + dir = 10; + icon_state = "damaged2" + }, +/area/fiorina/station/security) +"KI" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/item/phone{ + pixel_x = 7; + pixel_y = -16 + }, +/obj/item/phone{ + pixel_x = -3; + pixel_y = 16 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"KW" = ( +/obj/item/paper/crumpled, +/obj/effect/landmark/survivor_spawner/fiorina_ua_peacekeeper, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Lh" = ( +/obj/structure/platform, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Lj" = ( +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"LD" = ( +/obj/effect/decal/cleanable/blood, +/turf/open/floor/prison, +/area/fiorina/station/security) +"LE" = ( +/turf/open/floor/greengrid, +/area/fiorina/station/security) +"LL" = ( +/obj/item/explosive/grenade/flashbang, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"LU" = ( +/obj/effect/decal/cleanable/blood/drip, +/obj/effect/landmark/corpsespawner/prisoner, +/obj/effect/decal/cleanable/blood, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Mc" = ( +/obj/structure/bed/chair/comfy{ + dir = 4 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Md" = ( +/obj/item/stack/sheet/metal, +/obj/structure/barricade/metal/wired{ + dir = 1 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Mz" = ( +/obj/structure/extinguisher_cabinet, +/turf/closed/wall/r_wall/prison, +/area/fiorina/station/security) +"MS" = ( +/obj/structure/machinery/vending/security, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Ni" = ( +/turf/open/floor/prison{ + dir = 8; + icon_state = "cell_stripe" + }, +/area/fiorina/station/security) +"Nr" = ( +/turf/open/space, +/area/fiorina/oob) +"Nt" = ( +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/structure/window/reinforced, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Nu" = ( +/obj/item/frame/rack, +/obj/item/prop/helmetgarb/riot_shield, +/obj/item/clothing/head/helmet/marine/veteran/ua_riot, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"NY" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/storage/firstaid, +/obj/item/storage/firstaid, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Oa" = ( +/obj/effect/landmark/objective_landmark/close, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Of" = ( +/obj/structure/machinery/power/apc{ + dir = 4 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Oh" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/computer/cameras{ + dir = 8 + }, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"Ot" = ( +/obj/item/frame/rack, +/obj/item/clothing/suit/storage/marine/veteran/ua_riot, +/obj/item/clothing/suit/storage/marine/veteran/ua_riot, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"OC" = ( +/obj/item/stack/sheet/wood, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"OO" = ( +/obj/effect/landmark/corpsespawner/prisoner, +/obj/effect/decal/cleanable/blood, +/turf/open/floor/prison{ + icon_state = "damaged2" + }, +/area/fiorina/station/security) +"Pf" = ( +/obj/structure/stairs/perspective{ + icon_state = "p_stair_full" + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Po" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/prison{ + dir = 4; + icon_state = "red" + }, +/area/fiorina/station/security) +"Pu" = ( +/obj/structure/stairs/perspective{ + dir = 8; + icon_state = "p_stair_full" + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"PA" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 8 + }, +/obj/item/phone{ + pixel_x = -3; + pixel_y = 10 + }, +/obj/item/phone{ + pixel_x = 9; + pixel_y = -10 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"PD" = ( +/obj/item/ammo_casing/bullet, +/obj/item/ammo_casing/bullet, +/obj/structure/barricade/deployable{ + dir = 1 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"PK" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/storage/fancy/cigarettes/emeraldgreen, +/obj/item/tool/lighter, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"PU" = ( +/obj/structure/machinery/light/double/blue{ + dir = 8; + pixel_x = -10; + pixel_y = -3 + }, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"PW" = ( +/obj/structure/stairs/perspective{ + dir = 1; + icon_state = "p_stair_full" + }, +/obj/item/ammo_casing/bullet, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Qi" = ( +/obj/structure/stairs/perspective{ + dir = 8; + icon_state = "p_stair_sn_full_cap" + }, +/obj/item/ammo_casing/bullet, +/obj/structure/machinery/light/double/blue{ + dir = 4; + pixel_x = 10; + pixel_y = -3 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Qj" = ( +/obj/effect/landmark/survivor_spawner/fiorina_ua_peacekeeper, +/turf/open/floor/prison, +/area/fiorina/station/security) +"QO" = ( +/obj/item/stack/sheet/metal, +/obj/item/frame/table/almayer, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"QR" = ( +/obj/structure/filingcabinet/chestdrawer, +/turf/open/floor/prison, +/area/fiorina/station/security) +"QT" = ( +/obj/structure/closet/secure_closet/guncabinet{ + req_access = null + }, +/obj/item/clothing/under/marine/ua_riot, +/obj/item/clothing/suit/storage/marine/veteran/ua_riot, +/obj/item/weapon/gun/rifle/m16, +/obj/item/ammo_magazine/rifle/m16, +/obj/item/ammo_magazine/rifle/m16, +/obj/item/storage/belt/marine, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Rj" = ( +/obj/item/weapon/baton, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Sd" = ( +/obj/structure/machinery/photocopier{ + pixel_y = 4 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Tj" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/weapon/gun/energy/taser, +/obj/item/weapon/gun/energy/taser, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Tv" = ( +/obj/structure/barricade/metal/wired{ + dir = 1 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"TE" = ( +/obj/structure/barricade/deployable{ + dir = 1 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"TP" = ( +/turf/closed/wall/prison, +/area/fiorina/station/security) +"TQ" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/effect/spawner/random/goggles/lowchance, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"TW" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/device/radio{ + pixel_x = -6; + pixel_y = 16 + }, +/obj/item/device/radio{ + pixel_x = 6; + pixel_y = 7 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"TZ" = ( +/obj/effect/landmark/corpsespawner/prisoner, +/obj/effect/decal/cleanable/blood, +/turf/open/floor/prison{ + icon_state = "damaged3" + }, +/area/fiorina/station/security) +"Us" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/book/manual/security_space_law{ + pixel_x = 8; + pixel_y = 1 + }, +/obj/item/book/manual/security_space_law{ + pixel_x = -4; + pixel_y = 4 + }, +/obj/item/book/manual/security_space_law{ + pixel_x = 3; + pixel_y = 5 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"UL" = ( +/obj/item/prop/helmetgarb/riot_shield, +/turf/open/floor/prison, +/area/fiorina/station/security) +"US" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/door/window/eastright{ + dir = 1 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Va" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/flora/pottedplant{ + pixel_y = 9 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Vj" = ( +/obj/structure/machinery/door/airlock/prison_hatch/autoname, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"Vp" = ( +/obj/effect/landmark/corpsespawner/prisoner, +/obj/effect/decal/cleanable/blood/drip, +/obj/effect/decal/cleanable/blood, +/turf/open/floor/prison{ + dir = 10; + icon_state = "damaged1" + }, +/area/fiorina/station/security) +"VD" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/folder/black_random, +/obj/item/folder/red{ + pixel_x = 3; + pixel_y = 5 + }, +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"VH" = ( +/obj/item/explosive/grenade/flashbang, +/turf/open/floor/prison, +/area/fiorina/station/security) +"VX" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/computer/secure_data{ + dir = 8 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Wa" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/recharger{ + pixel_y = 4 + }, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"Xc" = ( +/obj/item/weapon/shield/riot, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Xe" = ( +/obj/structure/machinery/photocopier, +/obj/structure/machinery/light/double/blue{ + dir = 8; + pixel_x = -10; + pixel_y = -3 + }, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Xh" = ( +/obj/structure/bed/chair/comfy{ + dir = 4 + }, +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Xr" = ( +/obj/structure/barricade/deployable, +/obj/structure/barricade/deployable, +/turf/open/floor/prison{ + dir = 8; + icon_state = "red" + }, +/area/fiorina/station/security) +"XC" = ( +/obj/item/ammo_casing/bullet, +/obj/item/ammo_casing/bullet, +/turf/open/floor/prison, +/area/fiorina/station/security) +"XI" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 1 + }, +/obj/item/weapon/gun/energy/taser, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"XY" = ( +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Yd" = ( +/obj/structure/reagent_dispensers/water_cooler, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Ye" = ( +/obj/item/stack/sheet/metal, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Yk" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/window/reinforced{ + dir = 4 + }, +/obj/item/phone{ + pixel_y = -4 + }, +/obj/item/phone{ + pixel_x = 7; + pixel_y = 10 + }, +/obj/item/tool/pen, +/turf/open/floor/prison{ + icon_state = "floor_plate" + }, +/area/fiorina/station/security) +"Yu" = ( +/obj/structure/machinery/vending/cola, +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"YA" = ( +/obj/structure/stairs/perspective{ + dir = 4; + icon_state = "p_stair_sn_full_cap" + }, +/obj/structure/machinery/light/double/blue{ + dir = 4; + pixel_x = 10; + pixel_y = -3 + }, +/turf/open/floor/prison, +/area/fiorina/station/security) +"YC" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/item/book/manual/security_space_law{ + pixel_x = 3; + pixel_y = 5 + }, +/turf/open/floor/prison{ + icon_state = "darkredfull2" + }, +/area/fiorina/station/security) +"YH" = ( +/obj/structure/window/framed/prison/reinforced, +/turf/open/floor/plating/prison, +/area/fiorina/station/security) +"Zm" = ( +/obj/structure/filingcabinet, +/obj/structure/filingcabinet{ + pixel_x = 16 + }, +/obj/structure/machinery/light/double/blue, +/turf/open/floor/prison, +/area/fiorina/station/security) +"Zr" = ( +/obj/structure/surface/table/reinforced/prison, +/obj/structure/machinery/recharger{ + pixel_y = 4 + }, +/obj/structure/machinery/light/double/blue{ + dir = 1; + pixel_y = 21 + }, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) +"Zs" = ( +/turf/open/floor/prison{ + dir = 4; + icon_state = "cell_stripe" + }, +/area/fiorina/station/security) +"ZB" = ( +/obj/item/frame/rack, +/obj/item/weapon/shield/riot, +/obj/item/weapon/shield/riot, +/obj/item/weapon/shield/riot, +/turf/open/floor/prison{ + icon_state = "redfull" + }, +/area/fiorina/station/security) + +(1,1,1) = {" +DO +xy +xy +xy +uE +LE +LE +vn +xy +LE +LE +uE +xy +xy +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(2,1,1) = {" +Cm +xy +xy +xy +uE +LE +LE +zu +xy +LE +LE +uE +xy +rw +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(3,1,1) = {" +GV +aW +jP +ks +uE +LE +LE +zu +zu +LE +LE +uE +jP +BW +Gx +Gx +Gx +Gx +xD +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(4,1,1) = {" +Cm +xy +fu +xy +uE +LE +LE +zu +zu +LE +LE +uE +fu +xS +xY +xY +xY +Po +Bw +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(5,1,1) = {" +Cm +xy +xy +xy +uE +uE +uE +uE +uE +uE +uE +uE +xy +ou +iH +DO +DO +DO +iH +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(6,1,1) = {" +EA +TE +xy +xy +xy +LD +xy +xy +xy +xy +xy +xy +xy +lm +DO +Nr +lE +Nr +DO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(7,1,1) = {" +nu +TE +UL +VH +xy +pK +xy +xy +xy +xy +xy +xy +xy +xy +DO +Nr +lE +Nr +DO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(8,1,1) = {" +TP +Bx +GP +xy +xy +xy +xy +xy +xy +xy +xy +xy +xy +rw +iH +DO +DO +DO +iH +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(9,1,1) = {" +EA +dH +ES +ES +ES +bt +Pu +Pu +Pu +Pu +Pu +kg +xy +BW +Gx +Gx +Gx +Gx +Xr +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(10,1,1) = {" +nu +PD +XC +re +XC +PW +uE +uE +uE +CI +uE +Pf +xy +xS +xY +xY +xY +xY +Bw +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(11,1,1) = {" +Cm +XC +XC +re +ES +Qi +lC +zu +zu +zu +CI +YA +Of +mR +Cm +Cm +Mz +Cm +Cm +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(12,1,1) = {" +Cm +ry +LU +EI +iL +Cm +cR +xW +xW +xW +cR +Cm +Cm +Cm +Cm +Er +QT +QT +Cm +Cm +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(13,1,1) = {" +GV +jw +dh +KC +TZ +Cm +Ep +Ew +Ip +bu +Jr +Cm +zu +oz +zu +zu +zu +zu +Nu +Cm +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(14,1,1) = {" +Cm +Va +OO +Vp +Va +Cm +AX +xy +xy +xy +zu +GV +xy +xy +Ef +Ef +Yd +xy +Ot +Cm +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(15,1,1) = {" +Cm +Cm +Cm +Cm +Cm +Cm +VD +xy +xy +Rj +zu +GV +xy +xy +gc +Nt +Ef +xy +ZB +Cm +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"} +(16,1,1) = {" +rO +rO +YH +Md +DE +Mc +gT +zu +zu +zu +uE +Cm +ux +ux +iH +zv +Ef +rw +Cm +TP +TP +TP +TP +TP +TP +TP +TP +TP +TP +TP +TP +"} +(17,1,1) = {" +rO +rO +YH +Tv +Yk +mA +uE +yY +id +zu +Ye +XI +hN +zu +GV +xy +xy +xy +GV +zu +wo +DX +TP +dF +uE +uE +YH +vv +Xe +hz +TP +"} +(18,1,1) = {" +rO +rO +YH +Tv +KI +HR +tE +lI +aR +sx +ml +US +Oa +zu +iH +Kw +Kw +Kw +Cm +lY +qV +uP +TP +oN +xy +zu +GV +uE +tO +uE +GV +"} +(19,1,1) = {" +rO +Cm +Cm +sL +DE +qF +KW +zu +lI +iH +iH +iH +iH +iH +iH +Cm +iH +iH +Cm +JR +Ei +he +TP +kw +xy +uE +YH +oj +VX +Gm +TP +"} +(20,1,1) = {" +rO +YH +Md +DE +Mc +vb +LL +Rj +xy +HS +zu +zu +oz +zu +Lh +Cm +MS +MS +TP +TP +Vj +TP +TP +PK +xy +uE +TP +YH +YH +YH +TP +"} +(21,1,1) = {" +rO +YH +Dr +eL +mA +BP +uE +dj +Qj +HS +zu +xy +xy +xy +Lh +TP +FO +uE +uE +uE +zu +us +TP +eg +xy +uE +iH +rO +rO +rO +rO +"} +(22,1,1) = {" +rO +YH +Tv +PA +Ik +vb +uE +Qj +Qj +BH +zu +zu +rY +zu +Lh +lM +uE +xy +xy +xy +xy +uE +lM +uE +xy +XY +TP +TP +rO +rO +rO +"} +(23,1,1) = {" +Cm +Cm +sL +DE +Cf +uE +jQ +zu +Ko +TP +Zs +Zs +iH +BR +GQ +TP +xT +xy +uE +uE +xy +zu +GV +zu +xy +uE +TP +rO +rO +rO +rO +"} +(24,1,1) = {" +YH +nJ +DE +uE +uE +uE +uE +Jo +TP +TP +wX +Ni +iH +Ni +vF +YH +uE +xy +Us +TW +xy +zu +GV +zu +xy +uE +TP +rO +rO +rO +rO +"} +(25,1,1) = {" +YH +nJ +DE +lC +Xc +uE +uE +Zm +lM +zu +zu +OC +iv +zu +Hy +YH +uE +xy +Fw +ie +xy +XY +TP +uE +uE +Yu +TP +TP +rO +rO +rO +"} +(26,1,1) = {" +YH +nJ +QO +uE +GL +NY +gT +QR +TP +It +zu +Ei +zu +zu +Hy +YH +Tj +xy +kG +uE +xy +uE +TP +Cm +TP +TP +iH +rO +rO +rO +rO +"} +(27,1,1) = {" +Cm +Cm +iH +DO +DO +DO +iH +iH +iH +Vj +Cm +Cm +ya +tM +Ev +TP +Zr +xy +xy +xy +xy +uE +gG +Cm +TP +rO +TP +rO +rO +rO +rO +"} +(28,1,1) = {" +rO +rO +rO +rO +rO +rO +DO +Kh +PU +Lj +we +YH +fl +fl +hc +ax +TQ +uE +uE +zu +uE +Mc +dT +Cm +rO +rO +rO +rO +rO +rO +rO +"} +(29,1,1) = {" +rO +rO +rO +rO +rO +rO +DO +aI +Lj +tN +Wa +YH +rO +rO +rO +ax +Sd +Xh +TP +kR +TP +JJ +eg +Cm +rO +rO +rO +rO +rO +rO +rO +"} +(30,1,1) = {" +rO +rO +rO +rO +rO +rO +DO +JI +la +Oh +YC +YH +rO +rO +rO +TP +iu +aU +TP +rO +rO +ax +ax +Cm +rO +rO +rO +rO +rO +rO +rO +"} +(31,1,1) = {" +rO +rO +rO +rO +rO +rO +iH +YH +YH +Cm +YH +Cm +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +rO +"}