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Invisible lurker pushing #3857

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merged 8 commits into from
Jul 14, 2023

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morrowwolf
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@morrowwolf morrowwolf commented Jul 11, 2023

About the pull request

This PR makes it so when you collide with a human as an invisible lurker you will become visible.

Explain why it's good for the game

Being pushed by a fast and barely visible xeno is super cheesy.

Testing Photographs and Procedure

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Changelog

🆑 Morrow
balance: Lurkers now lose their invisibility when they run into a person
/:cl:

@github-actions github-actions bot added the Balance You need to be a professional veteran game maintainer to comprehend what is being done here. label Jul 11, 2023
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This pull request has been mentioned on CM-SS13. Please provide feedback here:

https://forum.cm-ss13.com/t/whats-with-all-the-xeno-overhauls-lately/2753/103

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Co-authored-by: BeagleGaming1 <[email protected]>
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Code seems good, still needs balance approval.

@harryob harryob added the Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. label Jul 14, 2023
@harryob harryob added this pull request to the merge queue Jul 14, 2023
Merged via the queue into cmss13-devs:master with commit 705e878 Jul 14, 2023
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github-actions bot added a commit that referenced this pull request Jul 14, 2023
cm13-github added a commit that referenced this pull request Jul 14, 2023
@morrowwolf morrowwolf deleted the lurker-invisible-pushing branch July 14, 2023 20:13
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Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. Balance You need to be a professional veteran game maintainer to comprehend what is being done here.
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6 participants