diff --git a/code/__DEFINES/mode.dm b/code/__DEFINES/mode.dm index ab58df78abcc..aa22c70d4213 100644 --- a/code/__DEFINES/mode.dm +++ b/code/__DEFINES/mode.dm @@ -222,6 +222,7 @@ var/global/list/whitelist_hierarchy = list(WHITELIST_NORMAL, WHITELIST_COUNCIL, #define FACTION_CLF "CLF" #define FACTION_PMC "PMC" #define FACTION_CONTRACTOR "VAI" +#define FACTION_MARSHAL "Colonial Marshal" #define FACTION_WY_DEATHSQUAD "WY Death Squad" #define FACTION_MERCENARY "Mercenary" #define FACTION_FREELANCER "Freelancer" @@ -238,7 +239,7 @@ var/global/list/whitelist_hierarchy = list(WHITELIST_NORMAL, WHITELIST_COUNCIL, #define FACTION_LIST_MARINE list(FACTION_MARINE) #define FACTION_LIST_HUMANOID list(FACTION_MARINE, FACTION_PMC, FACTION_WY, FACTION_WY_DEATHSQUAD, FACTION_CLF, FACTION_CONTRACTOR, FACTION_UPP, FACTION_FREELANCER, FACTION_SURVIVOR, FACTION_NEUTRAL, FACTION_COLONIST, FACTION_MERCENARY, FACTION_DUTCH, FACTION_HEFA, FACTION_GLADIATOR, FACTION_PIRATE, FACTION_PIZZA, FACTION_SOUTO, FACTION_YAUTJA, FACTION_ZOMBIE) -#define FACTION_LIST_ERT list(FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_CLF, FACTION_CONTRACTOR, FACTION_UPP, FACTION_FREELANCER, FACTION_MERCENARY, FACTION_DUTCH, FACTION_HEFA, FACTION_GLADIATOR, FACTION_PIRATE, FACTION_PIZZA, FACTION_SOUTO) +#define FACTION_LIST_ERT list(FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_CLF, FACTION_CONTRACTOR, FACTION_UPP, FACTION_FREELANCER, FACTION_MERCENARY, FACTION_DUTCH, FACTION_HEFA, FACTION_GLADIATOR, FACTION_PIRATE, FACTION_PIZZA, FACTION_SOUTO, FACTION_MARSHAL) #define FACTION_LIST_WY list(FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_WY) #define FACTION_LIST_MARINE_WY list(FACTION_MARINE, FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_WY) #define FACTION_LIST_MARINE_UPP list(FACTION_MARINE, FACTION_UPP) diff --git a/code/modules/gear_presets/cmb.dm b/code/modules/gear_presets/cmb.dm index 79df8d567770..55602ec956f3 100644 --- a/code/modules/gear_presets/cmb.dm +++ b/code/modules/gear_presets/cmb.dm @@ -1,6 +1,7 @@ /datum/equipment_preset/cmb name = "Colonial Marshal" - faction = FACTION_USCM + faction = FACTION_MARSHAL + faction_group = list(FACTION_MARSHAL, FACTION_MARINE) rank = JOB_CMB idtype = /obj/item/card/id/deputy languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE) @@ -410,7 +411,8 @@ paygrade = "ME2" role_comm_title = "A-RFN" skills = /datum/skills/pfc/crafty - faction = FACTION_USCM + faction = FACTION_MARSHAL + faction_group = list(FACTION_MARSHAL, FACTION_MARINE) /datum/equipment_preset/uscm/cmb/load_status(mob/living/carbon/human/new_human) . = ..()