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About the pull request
Since we're putting so much emphasis on blood bags lately, I figured I might as well do my part as spriter and add actual labels to the things so you can tell what they are at a glance. Also overhauled the system to use overlays and underlays instead of the cursed
full/half/empty
thing that it had going beforehand.Explain why it's good for the game
You now no longer have to manually inspect blood bags to tell what type they are! Rejoice.
Testing Photographs and Procedure
Blood bags in action. Sort of. Yes, they actually change color now.
Icon states! Also sprinkled in some yet-unused labels for future use(TM). AB types are here, too, because I forgot they weren't in the game.
Changelog
🆑 nauticall
imageadd: Resprited blood bags to look nicer and use proper a proper overlay/underlay system. Their types are also now distinguishable at a glance.
code: Reworked the way blood bag sprites work behind the scenes to use the overlay/underlay system.
/:cl: