Fix bodybags requiring ToD even if unreviveable #3964
Merged
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About the pull request
This PR adjusts the condition to close a mob in a body bag such that time of death only matters if the mob is reviveable. Also now doesn't care if a ghost exists or not since they could have just disconnected temporarily.
Explain why it's good for the game
Fixes #3958
Testing Photographs and Procedure
Screenshots & Videos
Changelog
🆑 Drathek
fix: Fix bodybags not accepting warm (recent) dead bodies even if unreviveable
/:cl: