Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix bodybags requiring ToD even if unreviveable #3964

Merged
merged 2 commits into from
Jul 24, 2023

Conversation

Drulikar
Copy link
Contributor

@Drulikar Drulikar commented Jul 21, 2023

About the pull request

This PR adjusts the condition to close a mob in a body bag such that time of death only matters if the mob is reviveable. Also now doesn't care if a ghost exists or not since they could have just disconnected temporarily.

Explain why it's good for the game

Fixes #3958

Testing Photographs and Procedure

Screenshots & Videos

image

Changelog

🆑 Drathek
fix: Fix bodybags not accepting warm (recent) dead bodies even if unreviveable
/:cl:

@github-actions github-actions bot added the Fix Fix one bug, make ten more label Jul 21, 2023
@morrowwolf morrowwolf added this pull request to the merge queue Jul 24, 2023
Merged via the queue into cmss13-devs:master with commit b97cd09 Jul 24, 2023
25 checks passed
github-actions bot added a commit that referenced this pull request Jul 24, 2023
cm13-github added a commit that referenced this pull request Jul 24, 2023
@Drulikar Drulikar deleted the Fix_Bodybags branch July 24, 2023 23:26
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Fix Fix one bug, make ten more
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Body bags dont hold burst bodies
3 participants